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GeneralRe: Showdialog() question Pin
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QuestionEvent that fires on existing form when another is selected Pin
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QuestionHow to design a keypad in C#? Pin
naouf1012-Nov-15 9:34
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AnswerRe: How to design a keypad in C#? Pin
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AnswerRe: How to design a keypad in C#? Pin
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AnswerRe: How to design a keypad in C#? Pin
GrooverFromHolland13-Nov-15 15:40
GrooverFromHolland13-Nov-15 15:40 
Hi
If You are new to C# it wont be easy.
First of all You can not use buttons, because when You click a button that button will steal focus, so your key stroke will have no notion where to go.
The only (winforms)control that not steals focus is a label, but a label has not got the right properties to act as a key.
The solution is to create a custom control derived from label control.
to do so You must add this class to your project:
C#


C#
namespace YOURPROJECTNAMESPACE
{
    public sealed class MyControl : Label
    {
        public MyControl()
        {
            // Allow transparent background
            SetStyle(ControlStyles.SupportsTransparentBackColor, true);
            // Default to transparent background
            BackColor = Color.Transparent;
        }

        public Image ControlImage { get; set; }

        protected override void OnPaint(PaintEventArgs e)
        {
            // Draw image, sized to control
            if (ControlImage != null)
            {
                e.Graphics.DrawImage(ControlImage, 4, 4, Width - 8, Height - 8);
            }
            // Draw text, centered vertically and horizontally
            var rectangle = new RectangleF(2, 0, Width, Height + 5);
            var format = new StringFormat
            {
                LineAlignment = StringAlignment.Center,
                Alignment = StringAlignment.Center
            };
            e.Graphics.DrawString(Text, Font, Brushes.Black, rectangle, format);
        }
    }
}


After you have done this You will find in the designer toolbox MyControl.

Then drag a flowLayouPanel from the toolbox. Populate this panel by dragging as many MyControls as you need. in properties give them a nice picture of a key and a character as text.
One more thing to do, In the designer doubleclick each key,and in the click event this:
C#

C#
private void myControl1_Click(object sender, EventArgs e)
       {
           SendKeys.Send("{1}");
       }


C#
private void myControlEnter_Click(object sender, EventArgs e)
       {
           SendKeys.Send("{ENTER}");
       }


Etc.

If You have any more questions just ask,

Groover
0200 A9 23
0202 8D 01 80
0205 00


modified 13-Nov-15 21:47pm.

GeneralRe: How to design a keypad in C#? Pin
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Generalcreating a packet using c# or vb Pin
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GeneralRe: creating a packet using c# or vb Pin
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GeneralRe: creating a packet using c# or vb Pin
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GeneralRe: creating a packet using c# or vb Pin
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GeneralRe: creating a packet using c# or vb Pin
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Questionin c#. how to serilialize and deserialize object with object of other classes inside it??? Pin
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AnswerRe: in c#. how to serilialize and deserialize object with object of other classes inside it??? Pin
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GeneralRe: in c#. how to serilialize and deserialize object with object of other classes inside it??? Pin
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GeneralRe: in c#. how to serilialize and deserialize object with object of other classes inside it??? Pin
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GeneralRe: in c#. how to serilialize and deserialize object with object of other classes inside it??? Pin
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AnswerRe: in c#. how to serilialize and deserialize object with object of other classes inside it??? Pin
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AnswerRe: in c#. how to serilialize and deserialize object with object of other classes inside it??? Pin
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GeneralRe: in c#. how to serilialize and deserialize object with object of other classes inside it??? Pin
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AnswerRe: in c#. how to serilialize and deserialize object with object of other classes inside it??? Pin
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AnswerRe: in c#. how to serilialize and deserialize object with object of other classes inside it??? Pin
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Questionrun file with associated extension in current instance (ddeexec?) Pin
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