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Articles by andalmeida (11 articles found)

Average article rating: 4.65

General Graphics

Simple Ray Tracing in C# Part II (Triangles Intersection)
Last Updated: 5 Aug 2007   Page Views: 31,356   Rating: 4.54/5    Votes: 13   Popularity: 5.06   Bookmark Count: 31
Licence: The Code Project Open License (CPOL)   
Ray tracing and mapping in spheres
Simple Ray Tracing in C# Part III (Reflection)
Last Updated: 7 Aug 2007   Page Views: 19,533   Rating: 4.91/5    Votes: 12   Popularity: 5.30   Bookmark Count: 31
Licence: The GNU General Public License (GPL)   
Ray tracing in C# part III - implementing reflection
Basic Illumination Model in C#
Last Updated: 10 Aug 2007   Page Views: 25,042   Rating: 4.73/5    Votes: 12   Popularity: 5.11   Bookmark Count: 42
Licence: The GNU General Public License (GPL)   
Basic illumination model in C#.
Mapping Images on Spherical Surfaces Using C#
Last Updated: 10 Aug 2007   Page Views: 43,824   Rating: 4.64/5    Votes: 24   Popularity: 6.41   Bookmark Count: 44
Licence: The GNU General Public License (GPL)   
Mapping images on spherical surfaces using C#
Plotting User-Defined R2 in R Functions Using C#
Last Updated: 10 Aug 2007   Page Views: 23,928   Rating: 4.74/5    Votes: 24   Popularity: 6.54   Bookmark Count: 35
Licence: The GNU General Public License (GPL)   
Plotting user defined R2 in R functions using C#
Simple Ray Tracing in C#
Last Updated: 10 Aug 2007   Page Views: 35,718   Rating: 4.84/5    Votes: 23   Popularity: 6.59   Bookmark Count: 69
Licence: The GNU General Public License (GPL)   
Simple Ray Tracing in C#
Simple Ray Tracing with Texture Mapping in C#
Last Updated: 10 Aug 2007   Page Views: 19,757   Rating: 4.67/5    Votes: 20   Popularity: 6.08   Bookmark Count: 38
Licence: The GNU General Public License (GPL)   
Simple Ray Tracing with texture mapping in C#
Simple Ray Tracing in C# Part IV (Anti-Aliasing)
Last Updated: 12 Aug 2007   Page Views: 18,457   Rating: 4.45/5    Votes: 16   Popularity: 5.36   Bookmark Count: 24
Licence: The GNU General Public License (GPL)   
Simple Ray Tracing in C# Part IV (Anti-Aliasing)
Simple Ray Tracing in C# Part V (Texture Mapping)
Last Updated: 16 Aug 2007   Page Views: 18,502   Rating: 5.00/5    Votes: 13   Popularity: 5.57   Bookmark Count: 33
Licence: The GNU General Public License (GPL)   
Simple Ray Tracing in C# Part V (Texture Mapping)
Simple Ray Tracing in C# Part VII (Shadows)
Last Updated: 16 Sep 2007   Page Views: 25,105   Rating: 4.37/5    Votes: 24   Popularity: 6.03   Bookmark Count: 36
Licence: The GNU General Public License (GPL)   
Adding shadows to Simple Ray Tracing in C#
Simple Ray Tracing in C# Part VI (Vertex Normal Interpolation)
Last Updated: 16 Sep 2007   Page Views: 15,311   Rating: 4.23/5    Votes: 12   Popularity: 4.56   Bookmark Count: 30
Licence: The GNU General Public License (GPL)   
An approach to interpolate vertex normals on triangles

andalmeida


Member
I have started programming in 1990 at College with GWBASIC, Fortran and Pascal.
In 1992 started programming in C and them didn't stop, passing through C++, C#.NET, Java, ASP, COM, DCOM, VRML, OPENGL and other.
Occupation: Software Developer (Senior)
Location: Netherlands Netherlands


Last Updated 21 Nov 2009
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