how can i load the pixels from the file and process the pixels without loading them into memory?
Here[^] or here[^] you can find how it is stored an image into a BMP file. i.e. how it is writed the file header.
Writing some lines of code you can load a pixel from the source image and then store into the output image...to let the processing be faster work row per row.
Probally you can find some code ready somewhere (also on CP) to access to the file.
As has been said, have a look in the dialog section here on codeproject - you'll find many articles on the subject. If browsing the website and looking at pictures on articles is too hard for you, then it's not fair to expect others to put in more effort.
I am using a list control in my dialog box whose id is IDC_LIST1 and now i want that oninitdialog function the width of the columns should be fixed and
then we have to insert a checkbox into the column,
Does anybody know why inline keyword isn't always understanded from the compiler/linker?
I like to use inline as often as possible (to all the member functions!!), but sometimes it gives me a linker error (function not found) so I cut it:
Note that there are numerous reasons why the MS C++ Compiler might refuse to inline or auto inline functions without being asked not all of which are even publicly documented. There is no way to gaurantee inlining even using __force_inline the compiler can still ignore the instruction. Also inlining tends to disappear in Debug builds as compared with Release so it's difficult to prove whether it's happening or not wihtout examining Release code at the assembly level. Any kind of instrumentation or leaving debug information in is quite likely to alter the compiler's inlining decisions anyway. Microsoft's take is basically truct the compiler and don't worry about it.
Nothing is exactly what it seems but everything with seems can be unpicked.
Last Visit: 31-Dec-99 18:00 Last Update: 16-Jun-21 14:29