this is my standard advice on Image.Save problems:
Most, if not all, errors inside GDI+ are reported as "generic problem occurred in
GDI+". If the affected line is an Image.Save chances are your path is incorrect or
inaccessible, your disk is full, or your destination file exists and is locked.
if you load an image from a file, most of the time the file remains locked as long as
the Image is alive. This would prevent you from saving an image to the same path.
It applies to Image.FromFile, and probably also to PictureBox.ImageLocation
The one exception I am aware of is when you use Image.FromStream
An alternative work-around is to work with a copy of the image:
load the image with Image.FromFile,
create a new image from it with new Bitmap(Image),
dispose of the original image.
I need just a simple console program to tell how many days and hours (minutes if possible) until this persons next birthday.
He was born on July 26th 1983 at 8:00 pm.
I'm really new at this and I wanted to give him a small exe (console program) for his birthday.
This is all I oould come up with so far:
public static void Main()
DateTime CurrTime = DateTime.Now;
DateTime JimBDay = DateTime.Compare(CurrTime, "08/01/2008");
Console.WriteLine("Jim's Birthdate: ", JimBDay);
Console.WriteLine("Jim's Birthday is July 26th at 8:00 pm");
// Need some code to say there are this many days and this many hours until your next birthday (minutes if possible).
i have a client.exe and c# program. . my exe can open only with my program. my exe cannot open alone.when i click button1 on my program , client.exe will open. But when i double click to client.exe , client.exe cant open.
I have windows form where I am adding control at run time but I couldn't remove them all. Some of them get removed but some stays there. I have spent already 4 hours nothing making sense why I couldn't simply remove controls from the form.
this.Controls(btn);---> this is how iam adding Controls
foreach (Control c in this.Controls)---> this is how am removing-->no achievement
but if copy all the controls to an arraylist and then it works. What a nosense is this is C#
ArrayList a = new ArrayList();
foreach (Control c in this.Controls )
foreach (Control cc in a)
Every iteration of your foreach loop is incrementing an index,
but you're removing a control so all the other controls are shifted
up one in the collection. That means you'll miss every other control I
Maybe something like this:
for (int i = this.Controls.Count - 1; i >= 0; i--)
// maybe dispose the control at index i here
// remove the control at index i from the collection