I have 2 instances of server.
Both instances create UDP socket listening for incoming messages.
It seems that only 1 instace of my server can listen to the messages, the other seems to see that the UDP socket is not available when it suppose to receive.
Below are portion of my code:
Socket udpSocket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); udpSocket.SetSocketOption(SocketOptionLevel.Socket ,SocketOptionName.ReceiveBuffer,BufferCapacity);
udpSocket.SetSocketOption(SocketOptionLevel.Socket , SocketOptionName.ReuseAddress, 1);
int servicePort = (int)transport.Properties["port"];
System.Net.IPEndPoint localEndPoint = new System.Net.IPEndPoint(System.Net.IPAddress.Any, servicePort);
IPEndPoint sender = new IPEndPoint(IPAddress.Any, 0);
EndPoint tempRemoteEndPoint = (EndPoint)sender;
//This call is made to yield processor resources, Remote Client doesn't
//consume 100% of the CPU.
while (keepFetching && (udpSocket.Available > 0)) //only if data is available..
NOTE: The 2nd instance see that the udpSocket.Available is 0. While the 1st instance can see that the udpSocket is greater than 0.
In a multithreading application I was wondering if I need to worry about 2 seperate threads overwriting each other's local variables.
In other words if 2 seperate threads called the same function at the same time would the compiled program in essence create 2 sets of local variables, one for each thread, or is there a risk that they could overwrite each others data?
Read about synclock and monitor. They provide a mechanism that locks an object and blocks other threads from accessing it except the thread that created the lock. When the lock is released the blocked threads are allowed similar lock and access.
I’m writing a C# DLL that executes a web browser. I have to grab a static image when the browser is done updating. So I wrote the following code.
public string SaveImageToFile()
int done = 0;
String file = "";
while (done < 20)
if (((webbrowser1.IsBusy == false) && (webbrowser1.ReadyState == WebBrowserReadyState.Complete)) || (done == 19))
Bitmap docImage = new Bitmap(webbrowser1.Width, webbrowser1.Height);
webbrowser1.DrawToBitmap(docImage, new Rectangle(webbrowser1.Location.X,
webbrowser1.Location.Y, webbrowser1.Width, webbrowser1.Height));
file = "C:\\Rumper\\tempA" + num + ".bmp";
done = 20;
However when I call SaveImageToFile from my MFC application, I get a stackoverflow. If I comment out the DoEvents. No stack overflow and no image.
I need to replace DoEvents, but I’m not sure what would be a better method.
Is this method called from within an event handler? If so, calling DoEvents may be refiring the same event and calling your code again, and again while you are still inside of the While loop. I would suggest removing the event handler at the begining to the SaveImageToFile method, then adding the handler at the end. This can also be done within the Event handler method as well.
I have had way to many headaches for this problem to hit me again, and 99% of the time, it's because the event is being fired before your code completes.
Hope this helps,
"Some people spend an entire lifetime wondering if they made a difference. The Marines don't have that problem."
( President Ronald Reagan)
I'm using serialization of objects for a client-server application, these need to communicate and I want them to send and receive a message (ApiMessage) that contains a base class NetworkElement. There are several types of network elements that derive from this base class.
class NetworkElementX: NetworkElement
When I fill my message with a NetworkElementX and serialize an exception is thrown, the inner exception mentions that class NetworkElementX is not expected and I should use a XmlInclude arghhhh
The technology is great and works in cases when I use an ArrayList to transport objects. I shall try and encapsulate my object in an ArrayList and see if that works.
I've tried all sorts and been going around in circles for ages, if anyone has any pointers it'd be much appreciated.
good morning freinds,
i m designing crystal report in.net framework i.e. bundeled version.
i am preparing payslip, for that i wnt to place watermark image on page.
whn i insert picture by right clicking on the report then it is inserting my backgruound image but lines present on my report go backward & also not shown whn i run the project.
i rightclick on image & send it backward but it lines will not cum in front.
& there is no option of line to bring it forward .
please anyone tell me how should i place background image on my report.
thanks for any help in advance.
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The Impossible will take a little longer."
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my emails firstname.lastname@example.org
I have read the previous posting in this forum. In it, it mentioned the use of dataset to achieve this.
I create a dataset which one of the field in the data table is base64binary.
After retrieval of the file path, open the file and store the image file as array of byte in that column.
When you bind the dataset to your report as the data source, you can easily drag and drop the image field to your report.
Conversion of image file to array of byte:
Dim fs As New System.IO.FileStream(<file path="">, IO.FileMode.Open)
Dim br As New System.IO.BinaryReader(fs)
Dim arrayByte() As Byte
arrayByte = br.ReadBytes(CInt(fs.Length))
I have developed an app using .NET 2.0 Framework, and now have a potential customer wanting to run it on Windows NT. I have trawled the web for the last 2 nights, all leading me to the same conclusion; .NET 2.0 cannot be installed on WIn NT. Could someone please confirm or deny this for me please.
This article would have you use a wrapper class that serializes more nicely than DataSet, and in fact it really does halve the size of the dataset (in serialized form).
However, the time it takes to serialize a decently sized dataset 100 times to the time it takes to serialize the surrogate 100 times is 6 seconds to 30...
Nonetheless it seems like the overall consensus is that it's good to avoid sending DataSets across remoting and soap.
What are your thoughts and solutions on the matter?
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