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GeneralRe: CAsyncSocket Send( arguments ) Pin
pasztorpisti30-Sep-12 6:38
pasztorpisti30-Sep-12 6:38 
GeneralRe: CAsyncSocket Send( arguments ) Pin
bkelly1330-Sep-12 6:16
bkelly1330-Sep-12 6:16 
GeneralRe: CAsyncSocket Send( arguments ) Pin
pasztorpisti30-Sep-12 6:31
pasztorpisti30-Sep-12 6:31 
Questionget instance of object (in exe) from dll caller Pin
MrKBA17-Sep-12 4:38
MrKBA17-Sep-12 4:38 
AnswerRe: get instance of object (in exe) from dll caller Pin
pasztorpisti17-Sep-12 6:57
pasztorpisti17-Sep-12 6:57 
GeneralRe: get instance of object (in exe) from dll caller Pin
MrKBA17-Sep-12 9:32
MrKBA17-Sep-12 9:32 
JokeRe: get instance of object (in exe) from dll caller Pin
pasztorpisti17-Sep-12 13:43
pasztorpisti17-Sep-12 13:43 
GeneralRe: get instance of object (in exe) from dll caller Pin
pasztorpisti17-Sep-12 13:48
pasztorpisti17-Sep-12 13:48 
AnswerRe: get instance of object (in exe) from dll caller Pin
Richard MacCutchan17-Sep-12 22:16
mveRichard MacCutchan17-Sep-12 22:16 
AnswerRe: get instance of object (in exe) from dll caller Pin
Stephen Hewitt18-Sep-12 18:49
Stephen Hewitt18-Sep-12 18:49 
QuestionCAsyncSocket Connect says in use Pin
bkelly1316-Sep-12 6:07
bkelly1316-Sep-12 6:07 
Answerunexpected behavior Pin
bkelly1316-Sep-12 10:07
bkelly1316-Sep-12 10:07 
AnswerRe: CAsyncSocket Connect says in use Pin
Richard Andrew x6416-Sep-12 11:53
professionalRichard Andrew x6416-Sep-12 11:53 
AnswerRe: CAsyncSocket Connect says in use Pin
pasztorpisti16-Sep-12 12:05
pasztorpisti16-Sep-12 12:05 
GeneralRe: CAsyncSocket Connect says in use Pin
bkelly1316-Sep-12 12:55
bkelly1316-Sep-12 12:55 
GeneralRe: CAsyncSocket Connect says in use Pin
pasztorpisti16-Sep-12 13:09
pasztorpisti16-Sep-12 13:09 
GeneralRe: CAsyncSocket Connect says in use Pin
bkelly1316-Sep-12 13:17
bkelly1316-Sep-12 13:17 
GeneralRe: CAsyncSocket Connect says in use Pin
pasztorpisti16-Sep-12 13:34
pasztorpisti16-Sep-12 13:34 
GeneralRe: CAsyncSocket Connect says in use Pin
bkelly1316-Sep-12 14:07
bkelly1316-Sep-12 14:07 
Well then, I think I was doing things out of order. My dialog has all the pieces broken out so I performed the following steps:

Server::Initialize, wsa = 0
Client::Initialize, wsa = 0
Server::Listen, wsa = 0
Client::Connect wsa = 10035
Client::OnConnect() is called
Server::OnAccept() is called
Client::OnSend() is called

As noted earlier, I have all those methods defined but with no body and a breakpoint in each. Is this normal behavior? If so,...
Does Client::OnConnect() need to do anything?
Same for Server::OnAccept and Client::OnSend?

I am getting close. Next Step?

Thanks for your time

Edit again: I have this code in the function C_Server::Class_Accept() that is called via a button in the dialog.

C++
bool C_Server::Class_Accept()
{
   mp_C_Server_Send_Time_Socket = new C_Server_Send_Time_Socket;
   m_winsock_status = Accept( *mp_C_Server_Send_Time_Socket );
}


Now I that I see C_Server::OnAccept() called, that code should be moved into the OnAccept method and executed automatically after the client connects. Then I would NOT have a manually called Accept() method in the server class.

Does that sound right?

modified 16-Sep-12 20:16pm.

Questionbetter version of strcpy() and printf() Pin
bkelly1315-Sep-12 10:02
bkelly1315-Sep-12 10:02 
AnswerRe: better version of strcpy() and printf() Pin
Paul M Watt15-Sep-12 12:33
mentorPaul M Watt15-Sep-12 12:33 
GeneralRe: better version of strcpy() and printf() Pin
bkelly1315-Sep-12 15:34
bkelly1315-Sep-12 15:34 
GeneralRe: better version of strcpy() and printf() Pin
Paul M Watt15-Sep-12 15:45
mentorPaul M Watt15-Sep-12 15:45 
GeneralRe: better version of strcpy() and printf() Pin
bkelly1315-Sep-12 16:23
bkelly1315-Sep-12 16:23 
GeneralRe: better version of strcpy() and printf() Pin
pasztorpisti16-Sep-12 6:54
pasztorpisti16-Sep-12 6:54 

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