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GeneralRe: message associted with number 131? Pin
sam_psycho16-Mar-09 0:42
sam_psycho16-Mar-09 0:42 
GeneralRe: message associted with number 131? Pin
Sunil Lanke16-Mar-09 0:55
Sunil Lanke16-Mar-09 0:55 
GeneralRe: message associted with number 131? Pin
Eytukan16-Mar-09 0:55
Eytukan16-Mar-09 0:55 
GeneralRe: message associted with number 131? Pin
Sunil Lanke16-Mar-09 0:53
Sunil Lanke16-Mar-09 0:53 
AnswerRe: message associted with number 131? Pin
Michael Schubert16-Mar-09 5:08
Michael Schubert16-Mar-09 5:08 
QuestionRegarding Dynamic memory allocation using stack pointer... Pin
p_196015-Mar-09 23:00
p_196015-Mar-09 23:00 
AnswerRe: Regarding Dynamic memory allocation using stack pointer... Pin
CPallini15-Mar-09 23:06
mveCPallini15-Mar-09 23:06 
AnswerRe: Regarding Dynamic memory allocation using stack pointer... Pin
Cedric Moonen15-Mar-09 23:10
Cedric Moonen15-Mar-09 23:10 
In fact the rule is extremly simple: if you create an object using new, you should remove it by calling delete (one delete for one new), the same with new[] and delete[]. For the rest, you don't have to care.
If your object was created on the stack, you can't delete it but the destructor will still be called.

Cédric Moonen
Software developer

Charting control [v1.5]
OpenGL game tutorial in C++

AnswerRe: Regarding Dynamic memory allocation using stack pointer... Pin
Eytukan15-Mar-09 23:32
Eytukan15-Mar-09 23:32 
Questionvisual c++6.0 how to play mov mpeg swf file format without using activeXcontrol Pin
dimasfitria15-Mar-09 22:00
dimasfitria15-Mar-09 22:00 
AnswerRe: visual c++6.0 how to play mov mpeg swf file format without using activeXcontrol Pin
Eytukan15-Mar-09 22:29
Eytukan15-Mar-09 22:29 
GeneralRe: visual c++6.0 how to play mov mpeg swf file format without using activeXcontrol Pin
Hamid_RT15-Mar-09 23:04
Hamid_RT15-Mar-09 23:04 
GeneralRe: visual c++6.0 how to play mov mpeg swf file format without using activeXcontrol Pin
Eytukan16-Mar-09 0:03
Eytukan16-Mar-09 0:03 
GeneralRe: visual c++6.0 how to play mov mpeg swf file format without using activeXcontrol Pin
dimasfitria15-Mar-09 23:18
dimasfitria15-Mar-09 23:18 
GeneralRe: visual c++6.0 how to play mov mpeg swf file format without using activeXcontrol Pin
Cedric Moonen16-Mar-09 0:18
Cedric Moonen16-Mar-09 0:18 
GeneralRe: visual c++6.0 how to play mov mpeg swf file format without using activeXcontrol Pin
dimasfitria16-Mar-09 15:57
dimasfitria16-Mar-09 15:57 
AnswerRe: visual c++6.0 how to play mov mpeg swf file format without using activeXcontrol Pin
Hamid_RT15-Mar-09 23:02
Hamid_RT15-Mar-09 23:02 
GeneralRe: visual c++6.0 how to play mov mpeg swf file format without using activeXcontrol Pin
dimasfitria15-Mar-09 23:34
dimasfitria15-Mar-09 23:34 
GeneralRe: visual c++6.0 how to play mov mpeg swf file format without using activeXcontrol Pin
Hamid_RT15-Mar-09 23:41
Hamid_RT15-Mar-09 23:41 
GeneralRe: visual c++6.0 how to play mov mpeg swf file format without using activeXcontrol Pin
Eytukan15-Mar-09 23:55
Eytukan15-Mar-09 23:55 
GeneralRe: visual c++6.0 how to play mov mpeg swf file format without using activeXcontrol Pin
Eytukan16-Mar-09 0:00
Eytukan16-Mar-09 0:00 
QuestionWhat does it mean by "application" in this context? Pin
cs6008915-Mar-09 21:55
cs6008915-Mar-09 21:55 
AnswerRe: What does it mean by "application" in this context? Pin
Eytukan15-Mar-09 22:00
Eytukan15-Mar-09 22:00 
GeneralRe: What does it mean by "application" in this context? Pin
cs6008915-Mar-09 23:44
cs6008915-Mar-09 23:44 
GeneralRe: What does it mean by "application" in this context? Pin
Eytukan15-Mar-09 23:49
Eytukan15-Mar-09 23:49 

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