|know I'm dumb... really... but what am I missing here - (apart form a screw or two...)
I've never developed an app for a mobile device in my life, but every time I look into it, it seems so incredibly... complicated.
Suppose I want to build a simple app that asks you to enter your name, click a button, and it will say Hello to you.
I could write this as a simple web-page:
<meta name="viewport" content="width=device-width, initial-scale=1">
document.getElementById("ur").innerHTML = 'Hello ' + document.getElementById("txt").value;
document.getElementById("iam").style.display = 'none';
document.getElementById("youare").style.display = 'inline';
document.getElementById("txt").value = '';
document.getElementById("iam").style.display = 'inline';
document.getElementById("youare").style.display = 'none';
<input type="text" id="txt" style="width:200px;" maxlength="25" />
<input type="button" id="btn" value="Say hello" onclick="sayHello()" />
<div id="youare" style="display:none;">
<input type="button" id="goback" value="< Back" onclick="goBack()" />
SO... my question then is: what else (avoiding sledgehammers) do I need to do to wrap this up as an open cross-platform app for smartphones? Or am I barking up the wrong tree (in the wrong forest, even)...?
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