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Move and Resize Controls on a Form at Runtime (With Mouse)

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13 Jan 2014CPOL3 min read 216.9K   20.7K   61   50
Move and resize controls on a form at runtime (with mouse)
Image 1

Introduction

Sometimes, we want to move and resize controls in run time for example when we want to create some template for a form. There are some codes on the web for this but they cannot do both moving and resizing controls. Therefore, I write my own class on the basis of another CodeProject article.

Using this class, we can make resizeable and movable control with only one line of code:

C#
ControlMoverOrResizer.Init(button1);   

Really? Yes!! :)

Background

This class uses lambda expression in event handler assignment.

C#
internal static void Init(Control control, Control container)
{
    _moving = false;
    _resizing = false;
    _moveIsInterNal = false;
    _cursorStartPoint = Point.Empty;
    MouseIsInLeftEdge = false;
    MouseIsInLeftEdge = false;
    MouseIsInRightEdge = false;
    MouseIsInTopEdge = false;
    MouseIsInBottomEdge = false;
    WorkType = MoveOrResize.MoveAndResize;
    control.MouseDown += (sender, e) => StartMovingOrResizing(control, e);
    control.MouseUp += (sender, e) => StopDragOrResizing(control);
    control.MouseMove += (sender, e) => MoveControl(container, e);
}      

I write all fields, properties and methods static; therefore it is not needed to create an object of ControlMoverOrResizer class.

C#
internal class ControlMoverOrResizer
{
    private static bool _moving;
    private static Point _cursorStartPoint;
    private static bool _moveIsInterNal;
    private static bool _resizing;
    private static Size _currentControlStartSize;
    internal static bool MouseIsInLeftEdge { get; set; }
    internal static bool MouseIsInRightEdge { get; set; }
    internal static bool MouseIsInTopEdge { get; set; }
    internal static bool MouseIsInBottomEdge { get; set; }

    internal enum MoveOrResize ...

    internal static MoveOrResize WorkType { get; set; } 

    internal static void Init(Control control) ...

    internal static void Init(Control control, Control container) ...

    private static void UpdateMouseEdgeProperties(Control control, Point mouseLocationInControl) ...

    private static void UpdateMouseCursor(Control control) ...

    private static void StartMovingOrResizing(Control control, MouseEventArgs e) ...

    private static void MoveControl(Control control, MouseEventArgs e) ...

    private static void StopDragOrResizing(Control control) ...
}  

Alone not private method in class is init method. When sending a control (or two with its container) to init method, it will add related methods to 3 important control events.

C#
control.MouseDown += (sender, e) => StartMovingOrResizing(control, e);
control.MouseUp += (sender, e) => StopDragOrResizing(control);
control.MouseMove += (sender, e) => MoveControl(container, e); 

Now when user holds the mouse down on control, event calls the StartMovingOrResizing method, and this method will set movingMode or resizingMode of control:

C#
private static void StartMovingOrResizing(Control control, MouseEventArgs e)
{
    if (_moving || _resizing)
    {
        return;
    }
    if (WorkType!=MoveOrResize.Move &&
        (MouseIsInRightEdge || MouseIsInLeftEdge || MouseIsInTopEdge || MouseIsInBottomEdge))
    {
        _resizing = true;
        _currentControlStartSize = control.Size;
    }
    else if (WorkType!=MoveOrResize.Resize)
    {
        _moving = true;
        control.Cursor = Cursors.Hand;
    }
    _cursorStartPoint = new Point(e.X, e.Y);
    control.Capture = true;
}  

When user moves the mouse cursor on control MoveControl method will call, this method calls the UpdateMouseEdgeProperties and UpdateMouseCursor functions.

UpdateMouseEdgeProperties will check which cursor is on any edge of control and will set related properties:

C#
private static void UpdateMouseEdgeProperties(Control control, Point mouseLocationInControl)
{
	if (WorkType == MoveOrResize.Move)
	{
		return;
	}
	MouseIsInLeftEdge = Math.Abs(mouseLocationInControl.X) <= 2;
	MouseIsInRightEdge = Math.Abs(mouseLocationInControl.X - control.Width) <= 2;
	MouseIsInTopEdge = Math.Abs(mouseLocationInControl.Y ) <= 2;
	MouseIsInBottomEdge = Math.Abs(mouseLocationInControl.Y - control.Height) <= 2;
}

and UpdateMouseCursor functions will change mouse cursor if it is in the edge of control:

C#
private static void UpdateMouseCursor(Control control)
{
	if (WorkType == MoveOrResize.Move)
	{
		return;
	}
	if (MouseIsInLeftEdge )
	{
		if (MouseIsInTopEdge)
		{
			control.Cursor = Cursors.SizeNWSE;
		}
		else if (MouseIsInBottomEdge)
		{
			control.Cursor = Cursors.SizeNESW;
		}
		else
		{
			control.Cursor = Cursors.SizeWE;
		}
	}
	else if (MouseIsInRightEdge)
	{
		if (MouseIsInTopEdge)
		{
			control.Cursor = Cursors.SizeNESW;
		}
		else if (MouseIsInBottomEdge)
		{
			control.Cursor = Cursors.SizeNWSE;
		}
		else
		{
			control.Cursor = Cursors.SizeWE;
		}
	}
	else if (MouseIsInTopEdge || MouseIsInBottomEdge)
	{
		control.Cursor = Cursors.SizeNS;
	}
	else
	{
		control.Cursor = Cursors.Default;
	}
}

Now program will callback to MoveControl function and continue in this method. It will check _resizing field (this field will set when using pressDown mouse on age of control and keep it down).

If control is in resizing mode, that edge of control where cursor is on it just moves with cursor:

C#
if (_resizing)
{
	if (MouseIsInLeftEdge)
	{
		if (MouseIsInTopEdge)
		{
			control.Width -= (e.X - _cursorStartPoint.X);
			control.Left += (e.X - _cursorStartPoint.X); 
			control.Height -= (e.Y - _cursorStartPoint.Y);
			control.Top += (e.Y - _cursorStartPoint.Y);
		}
		else if (MouseIsInBottomEdge)
		{
			control.Width -= (e.X - _cursorStartPoint.X);
			control.Left += (e.X - _cursorStartPoint.X);
			control.Height = (e.Y - _cursorStartPoint.Y)                   
		             + _currentControlStartSize.Height; 
		}
		else
		{
			control.Width -= (e.X - _cursorStartPoint.X);
			control.Left += (e.X - _cursorStartPoint.X) ;
		}
	}
	else if (MouseIsInRightEdge)
	{
		if (MouseIsInTopEdge)
		{
			control.Width = (e.X - _cursorStartPoint.X) 
                            + _currentControlStartSize.Width;
			control.Height -= (e.Y - _cursorStartPoint.Y);
			control.Top += (e.Y - _cursorStartPoint.Y); 
 
		}
		else if (MouseIsInBottomEdge)
		{
			control.Width = (e.X - _cursorStartPoint.X) 
                            + _currentControlStartSize.Width;
			control.Height = (e.Y - _cursorStartPoint.Y) 
                            + _currentControlStartSize.Height;                    
		}
		else
		{
			control.Width = (e.X - _cursorStartPoint.X) 
                           +_currentControlStartSize.Width;
		}
	}
	else if (MouseIsInTopEdge)
	{
		control.Height -= (e.Y - _cursorStartPoint.Y);
		control.Top += (e.Y - _cursorStartPoint.Y);
	}
	else if (MouseIsInBottomEdge)
	{
		control.Height = (e.Y - _cursorStartPoint.Y) 
                   + _currentControlStartSize.Height;                    
	}
	else
	{
		 StopDragOrResizing(control);
	}
}     

Else if control is in moving mode (control goes to moving mode when user presses mouse down inside of control and keeps it down), the position of control will move with cursor:

C#
else if (_moving)
{
	_moveIsInterNal = !_moveIsInterNal;
	if (!_moveIsInterNal)
	{
		int x = (e.X - _cursorStartPoint.X) + control.Left;
		int y = (e.Y - _cursorStartPoint.Y) + control.Top;
		control.Location = new Point(x, y);
	}
}

At last, when user releases the mouse, StopDragOrResizing method will be called and it will reset moving mode and resizing mode to false and update the cursor.

private static void StopDragOrResizing(Control control)
{
	_resizing = false;
	_moving = false;
	control.Capture = false;
	UpdateMouseCursor(control);
} 

Using the Code

For enable resizing and moving mode for a control, we just call init method in MoveAndResizeControls class in send control to it.

C#
MoveAndResizeControls.Init(button1); 

If we want to change container of control (for example, when control is filled in its container), we just send container as the second parameter.

C#
ControlMoverOrResizer.Init(button2,panel1); 

In some cases, we just want one of resizing or moving for controls in this case we just set the WorkType property in the ControlMoverOrResizer class with one of these values:

C#
internal enum MoveOrResize
{
	Move,
	Resize,
	MoveAndResize
}

In the demo example that is uploaded here, controls can be moved and resized by mouse. Also, a combobox is in demo form who will help you select worktype ("move", "resize" or "move and resize").

C#
using System;
using System.Windows.Forms;
using ControlManager;
namespace MoveAndResizeControls
{
    public partial class Form1 : Form
    {
        public Form1()
        {
            InitializeComponent();
        }

        private void Form1_Load(object sender, EventArgs e)
        {
            ControlMoverOrResizer.Init(button1);
            ControlMoverOrResizer.Init(groupBox1);
            ControlMoverOrResizer.Init(textBox1);
            ControlMoverOrResizer.Init(button2,panel1);
            comboBox1.SelectedIndex = 0;
        }

        private void comboBox1_SelectedIndexChanged(object sender, EventArgs e)
        {
            switch (comboBox1.SelectedIndex)
            {
                case 0:
                    ControlMoverOrResizer.WorkType=ControlMoverOrResizer.MoveOrResize.MoveAndResize;
                    break;
                case 1:
                    ControlMoverOrResizer.WorkType = ControlMoverOrResizer.MoveOrResize.Move;
                    break;
                case 2:
                    ControlMoverOrResizer.WorkType = ControlMoverOrResizer.MoveOrResize.Resize;
                    break;
            }
        }
    }
}    

Points of Interest

If you want to save and load changes, you can use these methods:

  • GetSizeAndPositionOfControlsToString
  • SetSizeAndPositionOfControlsFromString

This is form after move and resize controls:

Image 2

My sincere thanks for your time and consideration.
Best wishes.

History

  • 2014/01/10: As of publication, version 1.0.0.0
  • 2014/02/09: As of update, version 1.1.0.0

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer (Senior)
Iran (Islamic Republic of) Iran (Islamic Republic of)
I enjoy learning new things everyday.

"It’s the principle of reaping huge rewards from a series of small, smart choices. Success is earned in the moment to moment decisions that in themselves make no visible difference whatsoever, but the accumulated compounding effect is profound." Darren Hardy

Comments and Discussions

 
QuestionThanks... Very good !!! Pin
mvagelis14-Mar-24 0:52
mvagelis14-Mar-24 0:52 
QuestionUsing your code Pin
Jase 202212-May-23 21:16
Jase 202212-May-23 21:16 
QuestionEvents Pin
Z@clarco11-Jul-22 22:31
Z@clarco11-Jul-22 22:31 
Questionthanks Pin
Masoud Noursaid12-Aug-20 1:53
professionalMasoud Noursaid12-Aug-20 1:53 
QuestionGreat, but problems with usercontrols Pin
Member 140655719-Feb-19 4:12
Member 140655719-Feb-19 4:12 
AnswerRe: Great, but problems with usercontrols Pin
Mentalarray11-Apr-19 21:36
Mentalarray11-Apr-19 21:36 
PraiseExcellent class! Pin
Joaquín Lopez B21-Jan-19 6:51
Joaquín Lopez B21-Jan-19 6:51 
BugIt Generates Exception While Resizing Textbox Pin
MekVala12-Sep-18 10:36
MekVala12-Sep-18 10:36 
QuestionCombobox is not smoothly resize. Pin
SachinSutar5-Sep-17 15:00
SachinSutar5-Sep-17 15:00 
QuestionJust Perfect! It works like a charm! Pin
Ignacioooooo24-Jul-17 5:26
Ignacioooooo24-Jul-17 5:26 
QuestionControlMoverOrResizer Pin
Member 1251845022-Apr-17 4:52
Member 1251845022-Apr-17 4:52 
QuestionGetSizeAndPositionOfControlsToString and SetSizeAndPositionOfControlsFromString is Not Working Pin
Member 1201273113-Jul-16 21:45
Member 1201273113-Jul-16 21:45 
Questionthanks Pin
Member 1087438827-Jun-16 18:11
Member 1087438827-Jun-16 18:11 
QuestionExactly what I wanted! Pin
Member 1242039927-Mar-16 23:16
Member 1242039927-Mar-16 23:16 
GeneralMy vote of 5 Pin
Bruno Alvarez2-Mar-16 15:34
Bruno Alvarez2-Mar-16 15:34 
QuestionBest Commercial Solution Pin
arocca6524-Feb-16 20:47
arocca6524-Feb-16 20:47 
PraiseThanks a lot!! Pin
Member 122393319-Jan-16 22:48
Member 122393319-Jan-16 22:48 
QuestionThanks Pin
swatipujari2519-Aug-15 0:02
swatipujari2519-Aug-15 0:02 
GeneralMy vote of 5 Pin
Member 778471518-May-15 7:47
Member 778471518-May-15 7:47 
QuestionRe-size panel control Pin
SachinSutar7-Apr-15 15:33
SachinSutar7-Apr-15 15:33 
AnswerRe: Re-size panel control Pin
Code_Novice2-Mar-16 11:11
Code_Novice2-Mar-16 11:11 
I had the same issue. You can fix this by increasing the sensitivity of the mouse edge properties. You do this in the UpdateMouseEdgeProperties method. The setting for this is originally 2 but I updated these to 7.

For example:

C#
MouseIsInLeftEdge = Math.Abs(mouseLocationInControl.X) <= 7;
MouseIsInRightEdge = Math.Abs(mouseLocationInControl.X - control.Width) <= 7;
MouseIsInTopEdge = Math.Abs(mouseLocationInControl.Y) <= 7;
MouseIsInBottomEdge = Math.Abs(mouseLocationInControl.Y - control.Height) <= 7;

QuestionUsing this class with a user control Pin
AleMoon696930-Oct-14 7:32
AleMoon696930-Oct-14 7:32 
QuestionThat there is a bug when I try to change the size of ListBox or ComboBox Pin
Member 35223456-Oct-14 19:53
Member 35223456-Oct-14 19:53 
GeneralThanks Pin
Member 1099147130-Sep-14 4:47
Member 1099147130-Sep-14 4:47 
GeneralRe: Thanks Pin
seyyed hamed monem30-Sep-14 7:52
professionalseyyed hamed monem30-Sep-14 7:52 

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