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QuestionHow to capture (read) feedback data from games in C# or C++ ( like vibration, force feedback, gunshot, explosion) Pin
Member 113408333-May-20 21:53
MemberMember 113408333-May-20 21:53 
Hello,
I am creating a immersive experience system for gaming and VR. Where the system controls LED light, seat vibration, gun recoil, depending on the feedback received from the game.
Sending data from the PC to the microcontroller over USB and control all these effects is done.

I am not able to get information on how to read these feedback data from game.

Thankyou
Harikrishna
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