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Comments by Member 10809885 (Top 11 by date)

Member 10809885 12-Mar-15 23:53pm View
   
oh sorry thats what i meant to say...thanks
Member 10809885 2-Mar-15 10:47am View
   
Thanks very much. After trying so many times so many times it turns out an HRESULT of 1 is failed and 0 is success
Member 10809885 25-Feb-15 11:29am View
   
thanks, I will try that
Member 10809885 24-Feb-15 19:34pm View
   
Directx initialization is failing
Member 10809885 24-Feb-15 18:41pm View
   
@barneyman I checked for failure like this and i got the message box telling directx 9 had failed from the main.cpp file. Am i still doing something wrong.

HRESULT hr = mDirectx9Obj->CreateDevice(D3DADAPTER_DEFAULT,D3DDEVTYPE_REF,hwnd,D3DCREATE_SOFTWARE_VERTEXPROCESSING,
&mDirectx9Presentation, &mDirectx9Device);
if(FAILED(hr))
{
//MessageBox(0,"Directx device not created",0,0);
return false;
}
return true;
Member 10809885 24-Feb-15 17:17pm View
   
@SoMad sorry i had to edit the code a bit so it looked more readable.
Member 10809885 24-Feb-15 17:16pm View
   
used the local windos debugger in vs2012 and i got that exception. I could not post a screenshot. sorry
Member 10809885 24-Feb-15 17:16pm View
   
Deleted
used the local windos debugger in vs2012 and i got that exception. I could not post a screenshot. sorry
Member 10809885 24-Feb-15 17:14pm View
   
Deleted
@SoMad sorry i had to edit the code a bit so it looked more readable.
Member 10809885 2-Feb-15 9:36am View
   
Thanks Fredrik. It works perfectly.
Member 10809885 26-May-14 5:37am View
   
I just want to know whats missing so i can integrate them into irrlicht especially when it comes to rendering. its a very simple engine and i have had fun so far.