Click here to Skip to main content
15,561,817 members

Comments by JackDingler (Top 200 by date)

JackDingler 29-Mar-15 13:05pm View    
Thank you for that link Richard.
JackDingler 29-Mar-15 12:51pm View    
I was able to get past that error with a bit more code. I have updated the example.

Poco's exception handling could use a bit more information. Throwing generic exceptions on bad pointers in their own code, isn't very helpful.
JackDingler 10-Oct-13 10:43am View    
You might want to look into the ZModem Protocol. It was designed for slow connection speeds. Source code should be available on the net with a bit of searching. It should be possible to modify it to be a streaming protocol.
JackDingler 10-Oct-13 10:26am View    
Deleted
You might want to look into the ZModem Protocol.

It was designed for slow connection speeds.
Source code should be available on the net with a bit of searching.

It should be possible to modify it to be a streaming protocol.
JackDingler 9-Oct-13 15:52pm View    
This is correct.

Further wave files have a number of settings that effect the number of channels, and quality of the data. The higher the quality, the larger the byte size of the wave file.

The encoding of the wav file makes a difference also. PCM files tend to be the largest, but are also lossless.

Lossy encodings, like mp3 files, sacrifice fidelity for file size.

So before you can even begin answer your question, you need to define what level of fidelity you need.