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Articles by Toby Opferman (Articles: 14)

Articles: 14

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Average article rating: 4.90

Audio and Video

Playing .WAV files using the Windows Multi-Media Library
Posted: 25 Mar 2004   Updated: 25 Mar 2004   Views: 259,753   Rating: 4.75/5    Votes: 54   Popularity: 8.22
Licence: Not specified      Bookmarked: 130   Downloaded: 7,915
This is a simple program that uses the Windows Multi-Media Library

Debug Tips

Debug Tutorial Part 1: Beginning Debugging Using CDB and NTSD
Posted: 19 Mar 2004   Updated: 19 Mar 2004   Views: 263,357   Rating: 4.89/5    Votes: 70   Popularity: 9.02
Licence: Not specified      Bookmarked: 325   Downloaded: 0
Learn how to debug problems in software.
Debug Tutorial Part 3: The Heap
Posted: 20 Mar 2004   Updated: 20 Mar 2004   Views: 215,465   Rating: 4.98/5    Votes: 90   Popularity: 9.73
Licence: Not specified      Bookmarked: 240   Downloaded: 3,236
Introduction to the heap.
Debug Tutorial Part 4: Writing WINDBG Extensions
Posted: 24 Mar 2004   Updated: 24 Mar 2004   Views: 154,801   Rating: 4.84/5    Votes: 38   Popularity: 7.64
Licence: Not specified      Bookmarked: 150   Downloaded: 5,224
This tutorial we will attempt to write a simple debug extension.
Debug Tutorial Part 2: The Stack
Posted: 19 Mar 2004   Updated: 28 Mar 2004   Views: 152,726   Rating: 4.94/5    Votes: 88   Popularity: 9.61
Licence: Not specified      Bookmarked: 222   Downloaded: 0
Introduction to the most important ally in the fight against bugs, the stack.
Debug Tutorial Part 5: Handle Leaks
Posted: 8 May 2004   Updated: 8 May 2004   Views: 160,114   Rating: 4.82/5    Votes: 35   Popularity: 7.44
Licence: Not specified      Bookmarked: 155   Downloaded: 0
Learn how to debug handle leaks in Windows.
Debug Tutorial Part 6: Navigating The Kernel Debugger
Posted: 6 Aug 2004   Updated: 6 Aug 2004   Views: 106,402   Rating: 4.98/5    Votes: 33   Popularity: 7.56
Licence: Not specified      Bookmarked: 140   Downloaded: 0
Learn the basics of the kernel debugger.
Debug Tutorial Part 7: Locks and Synchronization Objects
Posted: 7 Aug 2004   Updated: 7 Aug 2004   Views: 83,924   Rating: 4.90/5    Votes: 21   Popularity: 6.47
Licence: Not specified      Bookmarked: 120   Downloaded: 0
Learn the basics of debugging deadlocks and other issues.

Hardware & System

Driver Development Part 1: Introduction to Drivers
Posted: 5 Feb 2005   Updated: 5 Feb 2005   Views: 986,230   Rating: 4.95/5    Votes: 441   Popularity: 13.09
Licence: Not specified      Bookmarked: 1024   Downloaded: 12,012
This article will go into the basics of creating a simple driver.
Driver Development Part 3: Introduction to driver contexts
Posted: 19 Feb 2005   Updated: 19 Feb 2005   Views: 104,294   Rating: 4.87/5    Votes: 54   Popularity: 8.44
Licence: Not specified      Bookmarked: 225   Downloaded: 1,577
This article will go deeper into the basics of creating a simple driver.
Driver Development Part 2: Introduction to Implementing IOCTLs
Posted: 13 Feb 2005   Updated: 5 Mar 2005   Views: 322,003   Rating: 4.97/5    Votes: 103   Popularity: 10.00
Licence: Not specified      Bookmarked: 338   Downloaded: 4,964
This article will go deeper into the basics of creating a simple driver.
Driver Development Part 4: Introduction to device stacks
Posted: 5 Mar 2005   Updated: 27 Mar 2005   Views: 143,481   Rating: 4.81/5    Votes: 38   Popularity: 7.60
Licence: Not specified      Bookmarked: 209   Downloaded: 2,853
This article will introduce how devices can interact with each other.
Driver Development Part 5: Introduction to the Transport Device Interface
Posted: 29 Mar 2005   Updated: 27 Apr 2005   Views: 173,928   Rating: 4.91/5    Votes: 62   Popularity: 8.81
Licence: Not specified      Bookmarked: 273   Downloaded: 3,558
Introduction to TDI Client drivers and more IRP handling.
Driver Development Part 6: Introduction to Display Drivers
Posted: 29 Jan 2006   Updated: 29 Jan 2006   Views: 215,931   Rating: 4.94/5    Votes: 68   Popularity: 9.04
Licence: Not specified      Bookmarked: 270   Downloaded: 3,032
Introduction to the Windows display driver model.
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Toby Opferman

Engineer
Intel
United States United States

Member

Toby Opferman has worked in just about all aspects of Windows development including applications, services and drivers.
 
He has also played a variety of roles professionally on a wide range of projects. This has included pure researching roles, architect roles and developer roles. He also was also solely responsible for debugging traps and blue screens for a number of years.
 
Previously of Citrix Systems he is very experienced in the area of Terminal Services. He currently works on Operating Systems and low level architecture at Intel.


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