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23 Feb 2011
Updated: 23 Feb 2011
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Windows Touch Game Programming in DirectX 10
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12 Mar 2011
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This week, we have been working hard on new accessibility training for the web and released the updated 3D Manipulations in Windows Touch sample.
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1 Mar 2011
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One of the ways that content teams at Microsoft make decisions for developer documentation
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9 Mar 2011
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What developers want?
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25 Feb 2011
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Windows Developer Roundup for 02.25.2011
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9 Feb 2011
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How to create Windows Touch Control Frameworks in C++ (PhotoStrip)
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23 Feb 2011
Updated: 23 Feb 2011
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At PDC 2009, Reed Townsend presented some very exciting multitouch samples in a presentation: Windows Touch Deep Dive. This blog covers the code behind of the custom 3D manipulations that were presented.
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Web Developer
Microsoft
United States
My name is Gus Class, I'm 29 years old, and I have been passionate about computers for my entire life. My first computer was an Apple IIgs and I begged my parents to get a PC (a 386!) around the time I had turned 7 or 8 which they begrudgingly caved in on. I came online for the first time in the early 90s through the Prodigy service which led me to the BBS scene and opened doors for learning the ins and outs of computing. I taught myself how to program in my teens, took vocational classes in high school on network administration through a magnet program, and earned a bachelor's degree in Computing and Software Systems through the University of Washington in 2003. In an effort to round out my education, I earned an MBA in 2008 while working full time at Microsoft.
I am currently a Content Project Manager at Microsoft where I have worked for the past 5 years. My work there has included writing sample code, creating compelling documentation to help developers adopt Windows features, managing sites, connecting with the developer audience through social media, mentoring and growing new hires and peers, developing tools to enhance productivity, and attending conferences as a Microsoft representative.
I enjoy a plethora of hobbies including rock climbing, DJing, electronic music production, recreational programming, creating web sites, playing and creating video games, and hanging out with social media mavens.