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We had such discussion in the eighties when programmers wanted to be artists, writing unreadable code just to be irreplaceable.
If you would be one of my programmers I would fire you immediately for this waste of money and time and delivering error-prone code. I thought those times were gone!
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Author of Primary ROleplaying SysTem
How do I take my coffee? Black as midnight on a moonless night.
War doesn't determine who's right. War determines who's left.
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heh, i wasn't here for awhile actually, ye're wrong on that: readable codes are good, only if you have no the needs of deep optimizations. deep optimization means vast asming.
P.S.
for fast sorting of floats, my if-reduced code http://sourceforge.net/projects/fsort--no-if/?source=navbar
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SarK0Y wrote: readable codes are good, only if you have no the needs of deep optimizations. deep optimization means vast asming.
Code can be both: Optimized and readable. It's just depends on the plannings. Cryptic code isn't any faster than good, optimized readable code. It's just harder to understand and correct. That's all.
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Ingo, did you write asm codes ever???
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SarK0Y wrote: Ingo, did you write asm codes ever???
Okay. I talked about higher languages. If you write asm codes, I won't mind if you code another way.
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Without a doubt, that's the worst idea I've seen in a long time. Instead of using a nice, easy to read if , you've turned it into a very-expensive-to-support-and-debug piece of crap that you'd have to throw unit test after unit test at with a crap-ton of edges cases. Congratulations!
Now go back and wipe that smiley face off your post before I smack it off.
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