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Great Reads

by Dan Peverill
A managed DirectX class library that can be used as a foundation for basic 2D games. Demo included.
by Greg Rezansoff
This brief article describes how to use managed Direct3D to render texture bitmaps with alpha channels and transparency key colours onto vertices in C# with the aid of a MatrixStack.
by hector [.j.] rivas
Part II of the step by step MFC + D3D tutorial, with a custom Direct3D framework.
by JimRL
A glow effect achieved by leveraging the stencil buffer

Latest Articles

by IAndreev93
ICreateDevEnum -> IEnumMoniker -> IMoniker -> IGraphBuilder -> ICaptureGraphBuilder2 -> IBaseFilter -> IVideoWindow -> IMediaControl
by IAndreev93
IGraphBuilder -> IVideoWindow & IBasicAudio -> IMediaControl
by IAndreev93
IGraphBuilder -> IBasicAudio -> IMediaControl
by bigbro_1985
A Simplified Joystick Interface utilizing DirectX, which can be used for a quick interface to control various ROVs or Robotic platforms.


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by Member 3707461 on 3D Terrain Visualisation in Managed DirectX 9...
by jediYL on tip/trick "Play an mp3 (wav, other Audio) via...

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