Click here to Skip to main content

DirectX

Great Reads

by Stephane Rodriguez
An overview of three methods on how to perform multimedia streaming.
by Dan Peverill
A managed DirectX class library that can be used as a foundation for basic 2D games. Demo included.
by Greg Rezansoff
This brief article describes how to use managed Direct3D to render texture bitmaps with alpha channels and transparency key colours onto vertices in C# with the aid of a MatrixStack.
by hector [.j.] rivas
Part II of the step by step MFC + D3D tutorial, with a custom Direct3D framework.

Latest Articles

by Asif Bahrainwala
FFT using DX11 compute shader
by Mostafa Korashy
Taking you through a step by step process of programming joystick with C#
by Gregory Morse
Analyzing Text With DirectWrite in .NET Using SharpDX
by hevesir
This is a simple electric organ (piano) to teach how to synthesize sound with directsound.

Discussions

by Jan Heckman on tip/trick "Fast Fourier transform using DX11"
by VICKYIORI on Invasion - A computer game using DirectDraw
by jamesmcparlane on article "Features of DVB-T2 application...
by Muh Rifai Anugrah on Interfacing with a joystick using C#
by Asif Bahrainwala on tip/trick "Fast Fourier transform using DX11"

All Articles