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Wordle 446 6/6
โฌ๐จโฌ๐จโฌ
๐จโฌโฌโฌ๐จ
๐จโฌ๐ฉโฌโฌ
โฌ๐ฉ๐ฉ๐จโฌ
๐ฉ๐ฉ๐ฉ๐ฉโฌ
๐ฉ๐ฉ๐ฉ๐ฉ๐ฉ
not for me
"A little time, a little trouble, your better day"
Badfinger
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Wordle 446 4/6*
๐จโฌโฌ๐จโฌ
โฌ๐จโฌ๐ฉโฌ
๐ฉโฌ๐ฉ๐ฉโฌ
๐ฉ๐ฉ๐ฉ๐ฉ๐ฉ
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#Worldle #229 3/6 (100%)
๐ฉ๐ฉ๐ฉโฌโฌโก๏ธ
๐ฉ๐ฉ๐ฉ๐ฉโฌโ๏ธ
๐ฉ๐ฉ๐ฉ๐ฉ๐ฉ๐
https://worldle.teuteuf.fr
"A little time, a little trouble, your better day"
Badfinger
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Yay!
#Worldle #230 1/6 (100%)
๐ฉ๐ฉ๐ฉ๐ฉ๐ฉ๐
https://worldle.teuteuf.fr
"I have no idea what I did, but I'm taking full credit for it." - ThisOldTony
"Common sense is so rare these days, it should be classified as a super power" - Random T-shirt
AntiTwitter: @DalekDave is now a follower!
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good job
"A little time, a little trouble, your better day"
Badfinger
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#Worldle #230 6/6 (100%)
๐ฉ๐จโฌโฌโฌโฌ
๏ธ
๐ฉ๐ฉ๐ฉ๐ฉโฌโฌ๏ธ
๐ฉ๐ฉ๐ฉ๐ฉโฌโ๏ธ
๐ฉ๐ฉ๐ฉ๐ฉโฌโ๏ธ
๐ฉ๐ฉ๐ฉ๐ฉ๐จโฌ๏ธ
๐ฉ๐ฉ๐ฉ๐ฉ๐ฉ๐
https://worldle.teuteuf.fr
The map didnt click so I had to triangulate
"If we don't change direction, we'll end up where we're going"
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#Worldle #230 5/6 (100%)
๐ฉ๐ฉ๐ฉ๐ฉ๐จโ๏ธ
๐ฉ๐ฉ๐ฉ๐ฉ๐จโ๏ธ
๐ฉ๐ฉ๐ฉ๐ฉ๐จโ๏ธ
๐ฉ๐ฉ๐ฉ๐ฉ๐จโฌ๏ธ
๐ฉ๐ฉ๐ฉ๐ฉ๐ฉ๐
https://worldle.teuteuf.fr
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When you don't need lyrics breaking your concentration, but you want something that reflects your pure grit and provides a soundtrack for all the determination.
Meanstreak (In 3 Parts) - YouTube[^]
Implementing truetype in LVGL and I'm almost done. This is getting me there.
To err is human. Fortune favors the monsters.
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Try "Awesome" by Nick Lowe.
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Great song! If you want something to take you up and down, Eric Prydz - Opus. Code fast!
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I'll see your Meanstreak and raise you [^][^]ELP Piano Improvisations (1974)
Crap, I've forgotten how to use links in this site... I hope it works for you.
Will Rogers never met me.
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Roger Wright wrote: Crap, I've forgotten how to use links in this site Copy + Paste?
The first [^] works, the second one is pointing in the lounge again
M.D.V.
If something has a solution... Why do we have to worry about?. If it has no solution... For what reason do we have to worry about?
Help me to understand what I'm saying, and I'll explain it better to you
Rating helpful answers is nice, but saying thanks can be even nicer.
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That's a clue, I think. My mouse has been double clicking lately - switch bounce. I've got replacement switches, but doing that sort of work is getting more difficult these days.
Will Rogers never met me.
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imho, suitable for demolishing buildings, or sanity
as ever, congratulations on yr latest technical magic !
cheers, bill
ยซThe mind is not a vessel to be filled but a fire to be kindledยป Plutarch
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Here's a whole page of music without lyrics that role playing gamers (like D&D) use during their sessions: https://tabletopaudio.com/
Lots of genres to choose from: pastoral, woodland, heroic, combat, psychedelic, Noir, factory, etc.
Bond
Keep all things as simple as possible, but no simpler. -said someone, somewhere
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I find myself awake in the wee hours, and the usual coding gets old sometimes.
Also I find myself wanting to do *some* game development but the buy in and effort involved in developing anything other than retro games is hollywood level investment these days.
But...
What if there was a game that was almost endlessly expandable and modifiable? An offline game so you don't have to worry about restrictions in terms of what you can create and add or subtract from the game. What if it was a relatively modern open world action oriented role playing game you could alter to your heart's content.
Die hard Fallout 4 and Skyrim fans already know what I'm talking about.
There's a reason I've been "playing" the same game for seven years.
I can totally recommend buying Skyrim and/or Fallout 4 (don't bother with anything other than Game of the Year edition/GOTY, the DLC is pretty much a must as it nearly doubles the size of the game)
Once you buy it, play it through once or twice, and then download Creation Kit and start modifying it.
It's a bunch of data entry of records you can override and add to change things, and then also a scripting language for programming the thing.
It tickles my love for development, and allows me to create game content using a modern(ish) engine.
Just putting that out there for people that are interested in game development and don't want to be stuck making retro arcade button mashers or simplistic RPGs.
To err is human. Fortune favors the monsters.
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I'm a developer. I don't play games.
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PIEBALDconsult wrote: I don't play games.
Wait...what do you call it when you interact with management then?
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torture?
Sado-masochism?
...
M.D.V.
If something has a solution... Why do we have to worry about?. If it has no solution... For what reason do we have to worry about?
Help me to understand what I'm saying, and I'll explain it better to you
Rating helpful answers is nice, but saying thanks can be even nicer.
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Quote: [Go to Parent]
I'm a developer. I don't play games*.
* Other than on the sprint boards.
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I'm a developer. That's why I play games
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Agreed. To be clear.
I don't play VIDEO games!
I have noticed that some developers enjoy these immersion video games...
I wonder if they were also the D&D players of old.
Or if they are not "stress-driven" in their development.
When I am done with 8+ hrs of bug-crushing... I want the computer off!
The last thing I want is to REV UP my brain, and my cortisol levels, my heart rate.
To me, it's a source of stress, not relaxation.
Now, I could find relaxation (possibly) in WALKING through the designs and floor-plans to modify them...
But I believe Duke Nukem was the last game I played (at work, during lunch) once or twice.
Fun to watch others play, but no thanks...
[Outside of playing the occassional RETRO space invaders in JavaScript, etc, or Galaga when on vacation and they have the real game!]
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Kirk 10389821 wrote: I wonder if they were also the D&D players of old. I was... and I am not that old.
M.D.V.
If something has a solution... Why do we have to worry about?. If it has no solution... For what reason do we have to worry about?
Help me to understand what I'm saying, and I'll explain it better to you
Rating helpful answers is nice, but saying thanks can be even nicer.
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Honestly I repeatedly failed to find some good tutorial on creating scripts for Creation Engine, mostly on how to respond to user interaction (i,e execute script on reload). I have this vision of "wasteful reload", so that if you reload in combat you dump the remaining ammo in the mag on the ground, but failed to even find where to put my hands on.
GCS/GE d--(d) s-/+ a C+++ U+++ P-- L+@ E-- W+++ N+ o+ K- w+++ O? M-- V? PS+ PE Y+ PGP t+ 5? X R+++ tv-- b+(+++) DI+++ D++ G e++ h--- r+++ y+++* Weapons extension: ma- k++ F+2 X
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