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Sorry, I'm still not getting the link between that and Half-Life...
Dude between 3m20 and 3m27 looks like he's just stepped up to the mic and has no idea what the lyrics are...
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dandy72 wrote: I'm still not getting the link
dandy72 wrote: I can always dig out my old CDs... Mind you, I could be said to be slightly in error, because CDs didn't exist at the time when Tony Orlando and Boney M produced their timeless masterpieces.
They've been on CDs since, though, so I'm letting myself get away with it -- and no, you may not call witnesses.
Not even remotely fun or even vaguely interesting fact:
Boney M's "Daddy Cool" was released as the first ever 12" single.
It was cr@p.
I wanna be a eunuchs developer! Pass me a bread knife!
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Gotcha.
So you somehow made a link between my Half-Life CDs, and audio CDs. That's a stretch, my friend. It wasn't so long ago I've stopped using CDs that I'm now thinking of them as one and the same (as audio CDs).
(and Bieber is still less talented)
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Hey, nobody mentioned Half-Life CDs.
The natural assumption, given the information contained in your message, was that you were going to console yourself by listening to some of your favourite mouldy oldies.
I'm sure that that's what everyone else thought, too -- I mean, anyone who can't see obvious meanings will write pretty buggy code.
I wanna be a eunuchs developer! Pass me a bread knife!
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Mark_Wallace wrote: Hey, nobody mentioned Half-Life CDs.
I did. I wrote:
Quote: Meh. I can always dig out my old CDs...
...when I found out it was one of those "free to play" things for a limited time only. My CDs allow me to play without any sort of limit.
I don't have the bandwidth to play multi-GB games that I have to delete after someone else's arbitrarily chosen amount of time.
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"Old CDs" to me means music that I re-bought after I'd already bought it on vinyl or cassette, and before I bought it again digitally.
Rule 1 of writing text:
- If something can be understood in two ways, 79.3% of readers will understand it the way you don't want them to.
Rule 2:
- Especially if they're sarky buggers like me.
I wanna be a eunuchs developer! Pass me a bread knife!
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That's where I was coming from when I mentioned it still hasn't been all that long since I've stopped using CDs as a data storage medium. So I still primarily think of CDs as something holding digital information rather than audio. And yeah, I realize audio CDs are holding digital information (if you want to go down that route), but --> :-p
What were we talking about again?
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Woo hoo! Sold my first UWP app in the Windows store (unless there's a bug in the analytics). Released this one yesterday. Here's hoping.
https://www.microsoft.com/store/apps/9NZZTK7N04F7
It was only in wine that he laid down no limit for himself, but he did not allow himself to be confused by it.
― Confucian Analects: Rules of Confucius about his food
modified 21-Jan-20 15:53pm.
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Quote: You find it on the radio
You feel it in the air
The universal song is everywhere
You feel it in a heartbeat
And everyone's the same
The universal song is playing again
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Ka-Ching.
(synchronicity: the app is "The I Ching")
It was only in wine that he laid down no limit for himself, but he did not allow himself to be confused by it.
― Confucian Analects: Rules of Confucius about his food
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Cheers!
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Link...or it didn't happen.
Seriously, can we see the app in the windows store? Please provide link.
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There's a discussion I've never seen here on CP. Has anyone here ever made some non-trivial amount of money off of an app they've published in the MS Store?
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You can have a great app, but if you don't tend to it, it will get buried under the hundreds of "YouTube How-To video" apps and the like.
It was only in wine that he laid down no limit for himself, but he did not allow himself to be confused by it.
― Confucian Analects: Rules of Confucius about his food
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So, rather than spend time on improving your app, you have to spend all your time trying to bump it.
What a great system.
I wanna be a eunuchs developer! Pass me a bread knife!
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It's called "marketing". Life is hard and you die.
It was only in wine that he laid down no limit for himself, but he did not allow himself to be confused by it.
― Confucian Analects: Rules of Confucius about his food
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I'm curious if anyone has tried or is using UNO?
Thoughts / comments on it as a viable development platform.
If it's not broken, fix it until it is.
Everything makes sense in someone's mind.
Ya can't fix stupid.
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Kevin Marois wrote: I'm curious if anyone has tried or is using UNO?
Hadn't heard of it before now.
I tried the sample (https://raytracer-mono-aot.platform.uno/[^]) on a VM that doesn't have much RAM and it failed. Tried it on another machine and it worked (both on latest FireFox).
I'd like to see the dev environment and try developing a small android app to give better evaluation.
Looks interesting though.
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It depends upon how often you play[^], no?
Ravings en masse^ |
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"The difference between genius and stupidity is that genius has its limits." - Albert Einstein | "If you are searching for perfection in others, then you seek disappointment. If you seek perfection in yourself, then you will find failure." - Balboos HaGadol Mar 2010 |
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I had a look at the getting started tutorial and it looks nice. I've done plenty of WPF apps so the ViewModel and XAML approach are familiar concepts. I'll definitely keep it in mind if I need to do a mobile app.
I've had a look at other cross-platform / native frameworks like Flutter, but what I don't like about that one is that the views and code are mixed together and I need to learn another Language (Dart). Uno looks easier to get started with, at least for me.
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There's an implementation of the Windows 10 calculator done in Uno (called *Uno Calc") that I use all the time on Android. It serves as a technology demonstrator but more to the point is a great calculator!
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I spent a little time playing with it, decided it looked interesting/good enough to suggest to my boss we look into it. We went to Unoconf in Montreal together and drank the kool aid etc. Conceptually it is exactly what we want, and we wish Xamarin Forms had been more like this. Let me also say the work done/being done by the Uno team is amazing.
However, after we got back from the conference we got some of my colleagues to work with it on actual commercial projects. We had one small Xamarin iOS app that needed an Android version, and another app that was UWP and also needed an Android version. Sadly I didn't get to work on these myself, they were mostly done by junior/intermediate devs and I, along with another senior colleague, helped guide them as much as I could in between our regular work. That means I'm not familiar with all the various problems we encountered - but there seemed to be a lot. We were successful in the end, the first app now has iOS, Android and UWP versions, the second app is UWP and Android (because that's all we need) and they work well enough from the user's point of view. Unfortunately it was a longer, harder road getting there than we hoped.
Without going into too much detail, my personal opinion is that Uno currently feels like it's where Xamarin Forms was 4-5 years ago. There's a lot that isn't implemented (and you often can't tell at design time), each release is prone to breaking existing projects when you update the Nuget packages, and the tooling/code generation/build chain is fragile. That is not to say it's not usable or not valuable, and I'm certain the number & degree of problems you'll have will vary depending on the scope and complexity of your projects so YMMV. I also think we probably would have had a better time if we were building something from scratch rather than trying to port existing code. That said, one of the things we tried to port was a UWP app and the promise of 'write the UWP version and it just works on Android and iOS' definitely is there yet.
At this point we are still betting on Uno for future cross platform dev in .Net, over Xamarin Forms etc, and are hoping that it will continue to improve and catch up to other more mature options. Certainly the Uno team seems to be working hard and moving fast. However talking to my colleagues they seem to have similar feelings to myself, they really want to like it but the experience they've had so far left them 'on the fence'. We also just struggled with another project we looked at due to a combination of stuff that wasn't implemented in Uno and a lack of third party controls to compensate - all of that should come in the future, but for now we may have to do at least one more project in XF. We'll have to see what the future holds.
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Thanks for the info
If it's not broken, fix it until it is.
Everything makes sense in someone's mind.
Ya can't fix stupid.
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