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A class to wrap DLL functions

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25 Jun 20021 min read 312.5K   2.5K   81   79
Make using of dll functions much easy

Introduction

My project needs to manage a large set of DLLs. All of them export a same set of functions. None of them link with the main project at compile time. We call them PlugIns. These plugins are used to extend the ability of the main program. Once they are copied into the program directory, the program can use them, and if they are removed from the directory, the main program works just fine, except that some functions cannot be used.

Since these DLLs are not available at the time that the main program is compiled, we have to use LoadLibrary, GetProcAddress and FreeLibrary to use these DLLs. It's really boring! I needed a class to ease this job. In fact, these DLLs looks just like classes (they all have the same interface: a set of functions). Using a class to wrap these DLLs is just reasonable.

Here comes the class CDLLModule. This class is only for deriving. Let's see how to use it first. Suppose you have a DLL which export two functions like this:

int WINAPI GetEngine(char *szEngineType, char *szEngineVersion);
int WINAPI StartEngine(HWND hWnd);

The wrapper class would like this:

class CMyClass : public CDLLModule
{
    DECLARE_DLL_FUNCTION(int, WINAPI,
                          GetEngine, (char *, char *))
    DECLARE_DLL_FUNCTION(int, WINAPI,
                                  StartEngine, (HWND))

    BEGIN_DLL_INIT()
        INIT_DLL_FUNCTION(int, WINAPI,
             GetEngine, (char *, char *), "GetEngine")
        INIT_DLL_FUNCTION(int, WINAPI,
                   StartEngine, (HWND), "StartEngine")
    END_DLL_INIT()
};

Then we can use it like this:

CMyClass    module;
module.Init("MyDLL.dll");
module.GetEngine(m_str1, m_str2);
module.StartEngine(m_hWnd);

I should explain it in more detail, but I am really not good at English. Anyway, the code is very simple, only 64 lines including comments. I think it's very useful, and I hope you think so too.

One last thing. It's a good idea to check the validation of the function before calling. In another word, if you are not sure that all functions are exported well from the DLL, Call it like this:

if (module.GetEngine)
    module.GetEngine(m_str1, m_str2);

Enjoy :)

Revision History

26 Jun 2002 - Initial Revision

License

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Written By
China China
I'm a chinese programer living in Shanghai, currently working for a software company whose main business is to deliver computer based testing. Software simulation for computer based testing and certifications is my main responsibility in this company. Execpt for software development, I like out-door activities and photography. I am willing to make friends in China and all over the world, so contact me if you have anything in common with meSmile | :)

Comments and Discussions

 
GeneralRe: There is one more approach -- DELAYLOAD Pin
Philippe Lhoste1-Jul-02 2:56
Philippe Lhoste1-Jul-02 2:56 
GeneralRe: There is one more approach -- DELAYLOAD Pin
Arbesto Pelta1-Jul-02 8:04
Arbesto Pelta1-Jul-02 8:04 
GeneralRe: There is one more approach -- DELAYLOAD Pin
1-Jul-02 21:15
suss1-Jul-02 21:15 
GeneralRe: There is one more approach -- DELAYLOAD Pin
Philippe Lhoste1-Jul-02 21:47
Philippe Lhoste1-Jul-02 21:47 
GeneralRe: There is one more approach -- DELAYLOAD Pin
2-Jul-02 19:27
suss2-Jul-02 19:27 
GeneralRe: There is one more approach -- DELAYLOAD Pin
Philippe Lhoste2-Jul-02 22:04
Philippe Lhoste2-Jul-02 22:04 
GeneralRe: There is one more approach -- DELAYLOAD Pin
5-Jul-02 21:13
suss5-Jul-02 21:13 
GeneralRe: There is one more approach -- DELAYLOAD Pin
Philippe Lhoste7-Jul-02 21:54
Philippe Lhoste7-Jul-02 21:54 
Anonymous wrote:
never argued against article proposition

I never said that, it is Arbesto that was a bit over enthousiastic and stated that the article was outdated.

Anonymous wrote:
how would you approach the task of Dynamically loading MFC Exported Class for example

Actually, I don't do MFC, unless required by my employer Smile | :) But I see your point, depending on the need, one tool is better suited that other. Although if you mean to load MFC42.dll, for example, a hardcoded binding seems more suitable, since the program need it inconditionnaly.

I you mean to load a MFC-based class, like those given on CP, I probably choose DELAYLOAD, or at worse, as I said, I would generate the binding with a script.

Thank you for this interesting discussion, I hope it will give some hindsight to readers. At least, I will sure consider using DELAYLOAD now Cool | :cool:

Regards.

--=#=--=#=--=#=--=#=--=#=--=#=--=#=--=#=--=#=--
Philippe Lhoste (Paris -- France)
Professional programmer and amateur artist
http://jove.prohosting.com/~philho/
GeneralRe: There is one more approach -- DELAYLOAD Pin
Arbesto Pelta10-Jul-02 10:20
Arbesto Pelta10-Jul-02 10:20 
GeneralRe: There is one more approach -- DELAYLOAD Pin
Philippe Lhoste10-Jul-02 21:53
Philippe Lhoste10-Jul-02 21:53 
GeneralAnybody know how to modify the article after being removed from the unedited section Pin
Neil Yao26-Jun-02 15:42
Neil Yao26-Jun-02 15:42 
GeneralRe: Anybody know how to modify the article after being removed from the unedited section Pin
KarstenK20-Feb-03 23:09
mveKarstenK20-Feb-03 23:09 
GeneralAnalogy with HTTP homemade APIs vs. SOAP Pin
Joaquín M López Muñoz26-Jun-02 13:47
Joaquín M López Muñoz26-Jun-02 13:47 
GeneralRe: Analogy with HTTP homemade APIs vs. SOAP Pin
Neil Yao26-Jun-02 15:12
Neil Yao26-Jun-02 15:12 
GeneralJust an additional macro and idea... and question Pin
Arbesto Pelta26-Jun-02 9:03
Arbesto Pelta26-Jun-02 9:03 
GeneralRe: Just an additional macro and idea... and question Pin
Neil Yao26-Jun-02 15:53
Neil Yao26-Jun-02 15:53 
GeneralSimple solution for simple needs Pin
.WTL26-Jun-02 6:26
.WTL26-Jun-02 6:26 
GeneralYou want interfaces: Just use real Interfaces! Pin
Ingo Kellpinski25-Jun-02 23:20
Ingo Kellpinski25-Jun-02 23:20 
GeneralRe: You want interfaces: Just use real Interfaces! Pin
Neil Yao25-Jun-02 23:28
Neil Yao25-Jun-02 23:28 
GeneralRe: You want interfaces: Just use real Interfaces! Pin
Ingo Kellpinski25-Jun-02 23:38
Ingo Kellpinski25-Jun-02 23:38 
GeneralRe: You want interfaces: Just use real Interfaces! Pin
Neil Yao25-Jun-02 23:42
Neil Yao25-Jun-02 23:42 
GeneralRe: You want interfaces: Just use real Interfaces! Pin
Chris Losinger26-Jun-02 5:41
professionalChris Losinger26-Jun-02 5:41 
GeneralRe: You want interfaces: Just use real Interfaces! Pin
Ingo Kellpinski26-Jun-02 6:13
Ingo Kellpinski26-Jun-02 6:13 
GeneralRe: You want interfaces: Just use real Interfaces! Pin
Chris Losinger26-Jun-02 6:26
professionalChris Losinger26-Jun-02 6:26 
GeneralRe: You want interfaces: Just use real Interfaces! Pin
.WTL26-Jun-02 6:41
.WTL26-Jun-02 6:41 

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