private void tcp_fun()
{
File_Location = "D:\\project\\test\\tcp.txt";
TcpListener server = null;
try
{
// Set the TcpListener on port 4555.
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i wont to make the port =80
and the IPAddress =255.255.255.255
to get all the http sockets
is it right to do so?
and int the exception i got
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SocketException: {0}System.Net.Sockets.SocketException (0x80004005): The requested address is not valid in its context
at System.Net.Sockets.Socket.DoBind(EndPoint endPointSnapshot, SocketAddress socketAddress)
at System.Net.Sockets.Socket.Bind(EndPoint localEP)
at System.Net.Sockets.TcpListener.Start(Int32 backlog)
at System.Net.Sockets.TcpListener.Start()
at WindowsFormsApplication1.app.tcp_fun() in D:\project\WindowsFormsApplication1\WindowsFormsApplication1\Form1.cs:line 60
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Int32 port = 4545;
IPAddress localAddr = IPAddress.Parse("127.0.0.255");
// TcpListener server = new TcpListener(port);
server = new TcpListener(localAddr, port);
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// Start listening for client requests.
server.Start();
// Buffer for reading data
Byte[] bytes = new Byte[256];
String data = null;
// Enter the listening loop.
while (true)
{
using (System.IO.StreamWriter file = new System.IO.StreamWriter(@File_Location, true))
{
file.WriteLine("Waiting for a connection... ");
}
// Perform a blocking call to accept requests.
// You could also user server.AcceptSocket() here.
TcpClient client = server.AcceptTcpClient();
//Console.WriteLine("Connected!");
using (System.IO.StreamWriter file = new System.IO.StreamWriter(@File_Location, true))
{
file.WriteLine("Waiting for a connection... ");
}
data = null;
// Get a stream object for reading and writing
NetworkStream stream = client.GetStream();
int i;
// Loop to receive all the data sent by the client.
while ((i = stream.Read(bytes, 0, bytes.Length)) != 0)
{
// Translate data bytes to a ASCII string.
data = System.Text.Encoding.ASCII.GetString(bytes, 0, i);
// Console.WriteLine("Received: {0}", data);
using (System.IO.StreamWriter file = new System.IO.StreamWriter(@File_Location, true))
{
file.WriteLine("Received: {0}" + data);
}
// Process the data sent by the client.
data = data.ToUpper();
byte[] msg = System.Text.Encoding.ASCII.GetBytes(data);
// Send back a response.
stream.Write(msg, 0, msg.Length);
// Console.WriteLine("Sent: {0}", data);
using (System.IO.StreamWriter file = new System.IO.StreamWriter(@File_Location, true))
{
file.WriteLine("Sent: {0}" + data);
}
}
// Shutdown and end connection
client.Close();
}
}
catch (SocketException e)
{
// Console.WriteLine("SocketException: {0}", e);
using (System.IO.StreamWriter file = new System.IO.StreamWriter(@File_Location, true))
{
file.WriteLine("SocketException: {0}" + e);
}
}
finally
{
// Stop listening for new clients.
// server.Stop();
}
// Console.WriteLine("\nHit enter to continue...");
// Console.Read();
}