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Hi,
I'm using OpenCV on Visual C++ 2010 for elaborate a set of images.

But now I need to draw a set of 3d points (x,y,z) in a 3d space, because I need to have a feedback of how these points are allocated in 3d space.

I don't need to do anything exceptional, so what would you advise me to use to do this simple thing?

OpenGL? There are other libraries more simple that can I integrate in my project to draw in a 3d view my points?

Thanks in advance.
Posted

you can use the openGL platform.on visual studio or dev++ by allying the relevant .dll file and .lib file inserting.

this url will help to you how to config the openGL in visual studio and same thing can apply if you are using the Dev++

http://xoax.net/cpp/crs/opengl/lessons/Lesson1

enjoy!!
 
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Domus1919 20-Dec-13 5:28am    
thank you very much...I decided that OpenGL it's the solution...I have a Fujitsu Lifebook with an Integrated Intel HD gaphics card...using GPUCaps I obtain OpenGL 2.1 install on my system...can I work with it? Or I have to install a more recent version?
nuke_infer 20-Dec-13 6:28am    
you have to install the VS platform and gluth package also.and goto that i given url and config according to video.

thank you

enjoy !!!!!
You may also draw it yourself using the relatively simple isometric projection[^].
 
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Domus1919 20-Dec-13 4:56am    
Ok, but how do this with C++?
CPallini 20-Dec-13 5:07am    
Well, having both the math for (X,Y,Z)->(x,y) and the graphic primitives (GDI or GDI+), it is just a matter of implementation. What is your doubt about?
Domus1919 20-Dec-13 5:25am    
with openCV I just do this 3D -> 2D, but I need to represent points in a 3d enviroment...

I think that OpenGL remain the best solution...because, created an array of 3d points, with some simple functions, do that. Searching in google and in this site, openGL it's the most used... Thanks for your time.

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