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I want to Design Socket Server with Multiple Socket Client, in which once the Client gets connected to Server, server should start sending data to client and client must receive the data, and when Client gets disconnected server should stop sending data to that client. Can anyone suggest the method to achieve the above task in C#.
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Well your implementation is pretty straightforward. The possibly not-obvious point is how can the server detect that client has disconnected. However, you may find this is a frequent question on the web[^].
 
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