Click here to Skip to main content
15,886,199 members
Please Sign up or sign in to vote.
1.00/5 (1 vote)
See more:
Dear Mr/Ms
Now I am programming Window DirectInput to catch event from gamepad F310.
Requirement is use interrupt mode to handle when state device is changed.
To do this, gamepad F310 must support interrupt mean when state device(F310) is changed, raise interrupt to PC then application can know. But I can not know gamepad F310 support interrupt or not.
If F310 support interrupt, application need to CreateEvent -> bind to Window DirectInput by calling IDirectInputDevice8::SetEventNotification Method.

Could you support us about supporting interrupt of F310 and my solution is OK or not incase support interrupt?

Thank you very much
Posted
Updated 16-Jul-14 22:24pm
v2

This content, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)



CodeProject, 20 Bay Street, 11th Floor Toronto, Ontario, Canada M5J 2N8 +1 (416) 849-8900