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41. Programming Barcodes: Scanning the Nuances
Scanning the nuances in barcodes.
Operating Systems » Windows »
Zac Gery Updated: 11 Feb 2013
Rating: ( (No votes))
42. Coding Standards Are Overrated
Code reviews help developers focus on larger concerns such as architectural issues and provide a forum to offer other coding suggestions. Performing intermittent code reviews covers the key aspects of coding standards while avoiding most of their pitfalls.
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Zac Gery Updated: 2 Feb 2013
Rating: 1.75/5 ( (3 votes))
43. Technical Debt: Strategic vs. Non-Strategic
Strategic vs. Non-Strategic technical debt.
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Zac Gery Updated: 28 Jan 2013
Rating: 1.00/5 ( (1 vote))
44. Why a robots.txt file is no longer sufficient
Over the past year Google decided to partially ignore the robots.txt file in an attempt to increase the effectiveness of its results.
Google » »
Zac Gery Updated: 16 Jan 2013
Rating: ( (No votes))
45. Finding Lost Time in Software Development
Finding lost time in software development.
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Zac Gery Updated: 10 Jan 2013
Rating: 4.00/5 ( (1 vote))
46. Code Reviews: Understanding and Breaking the Stigma
The phrase "code review" can evoke a negative or emotional response from many programmers. The negative undertone stems from the perceived judgment of their work. It transports them back to the grade school stress before a final exam.
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Zac Gery Updated: 12 Dec 2012
Rating: 5.00/5 ( (1 vote))
47. When Ignoring IE isn't an Option
When ostracizing older versions of Internet Explorer isn't an option, it's important for developers to educate themselves about the pitfalls.
Operating Systems » Windows »
Zac Gery Updated: 6 Dec 2012
Rating: 4.00/5 ( (2 votes))
48. Why Great Teams Build Great Products
Placing the five brightest or fastest developers on a team does not guarantee a "dream team" with unbounded productivity.
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Zac Gery Updated: 28 Nov 2012
Rating: 5.00/5 ( (1 vote))
49. Reflections in Scrum's Silver Mirror
Scrum is a popular incarnation of the Agile principles.
Scrum » »
Zac Gery Updated: 16 Nov 2012
Rating: ( (No votes))
50. I'm Not a Front-End Person
Learning, experiencing, and becoming an expert at web development is not difficult.
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Zac Gery Updated: 6 Nov 2012
Rating: ( (No votes))
51. A Developer's Guide to Starting a New Job
A list of tips and tricks for a successful first week.
All Topics » »
Zac Gery Updated: 4 Nov 2012
Rating: 4.50/5 ( (2 votes))
52. The Effects of Agile on Long-Term Focus
Agile's short programming cycles often promote a common question. What about the long-term focus of a project or product?
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Zac Gery Updated: 15 Oct 2012
Rating: 5.00/5 ( (1 vote))
53. How to Combat Web Browsing Zombies
Curing web zombies can be a challenge but it is a worthy cause.
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Zac Gery Updated: 12 Oct 2012
Rating: ( (No votes))
54. How Good Programmers Get It Done
The difference between an average and good developer is time management.
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Zac Gery Updated: 9 Oct 2012
Rating: 4.00/5 ( (1 vote))
55. A Developer's Guide to Getting Hired
Jobs within the software industry come with even higher expectations than most. This increased scrutiny can be overcome but it requires additional attention.
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Zac Gery Updated: 2 Oct 2012
Rating: 5.00/5 ( (2 votes))
56. Inattentional Blindness: Missing in Plain Sight
Inattentional blindness is a failure to notice stimulus directly in one's perceptual field. Many refer to it as "looking without seeing." It is also referred to as perceptual or change blindness.
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Zac Gery Updated: 1 Oct 2012
Rating: 4.50/5 ( (2 votes))
57. Programmer Happiness: It's the Little Things
Salary and promotion opportunities aside, sometimes it's the small things that add up.
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Zac Gery Updated: 24 Sep 2012
Rating: 5.00/5 ( (1 vote))
58. The First Three Seconds: How Users Are Lost
The goal of any website is to clarify, then build interest. Interest drives return visits and recommendations.
All Topics » »
Zac Gery Updated: 17 Sep 2012
Rating: 4.00/5 ( (1 vote))
59. Technical Debt: Making the Case
Technical debt has been compared to credit card debt. It should not be ignored but is impractical to tackle all at once.
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Zac Gery Updated: 10 Sep 2012
Rating: 4.00/5 ( (1 vote))
60. Design and the Gestalt Principle of Closure
The Gestalt Principles are based on the observation that people actively and subconsciously organize things into patterns and objects.  These principles are organized into Proximity, Similarity, Closure, Good Continuation, Common Fate, and Good Form.  They can be applied to all avenues of life.
Zac Gery Updated: 4 Sep 2012
Rating: ( (No votes))

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