Click here to Skip to main content
15,904,415 members

Videos


Page 8 of 9
1 2 3 4 5 6 7 8 9


141. AdRotator V2 Progress Report
We are working as hard and as fast as we can with V2, support or V1 is limited at the moment but we still help out where we can.
Simon Jackson Updated: 8 Apr 2013
Rating: 5.00/5 ( (1 vote))
142. Kinect for Windows SDK Programming Guide – A Review
If you want to learn the Kinect and how to make the most of it, then this book is a really good start and one worth having on the shelf.
Game Development » Kinect »
Simon Jackson Updated: 7 Apr 2013
Rating: ( (No votes))
143. PCL Targets for Mono / MonoGame Projects
PCL targets for Mono / MonoGame projects
Mobile Apps » iOS »
Simon Jackson Updated: 6 Apr 2013
Rating: 4.70/5 ( (3 votes))
144. MonoGame goes Portable
MonoGame goes portable
Mobile Apps » »
Simon Jackson Updated: 19 Feb 2013
Rating: 5.00/5 ( (1 vote))
.

()
» »
Updated:
Rating: ()
145. Android 4: New Features for Application Development – PacktPub Book Review
This book is a practical and hands-on guide for developing Android applications using new features of Android Ice Cream Sandwich (Android 4.0), with a step-by-step approach and clearly explained sample code.
Mobile Apps » Android »
Simon Jackson Updated: 11 Feb 2013
Rating: ( (No votes))
146. MonoGame gets Shocked!
Following on from my previous article, we don the rubber gloves and grab Zeus’s lightning bolt to launch it on other platforms...
XNA » »
Simon Jackson Updated: 7 Feb 2013
Rating: ( (No votes))
147. Does Lightning Really Strike Twice?
Does lightning really strike twice?
XNA » »
Simon Jackson Updated: 7 Feb 2013
Rating: 5.00/5 ( (1 vote))
148. XNA and Beyond, the notable mentions
Some of the other frameworks which use XNA as a baseline.
Simon Jackson Updated: 16 Jan 2013
Rating: 5.00/5 ( (5 votes))
149. XNA to the Sunburn Gaming Engine and Beyond
So far in this series I’ve covered: MonoGame – a raw XNA implementation allowing you to create games but you have to code everything yourself UnityXNA – a way to host your existing XNA projects (or new ones) and deploy them using the Unity3D engine, but without utilising the advanced …
Mobile Apps » »
Simon Jackson Updated: 6 Jan 2013
Rating: 5.00/5 ( (1 vote))
.

()
» »
Updated:
Rating: ()
.

()
» »
Updated:
Rating: ()
.

()
» »
Updated:
Rating: ()
150. XNA to UnityXNA and Beyond
XNA to UnityXNA and beyond
Mobile Apps » iOS »
Simon Jackson Updated: 5 Nov 2012
Rating: 5.00/5 ( (2 votes))
151. XNA to MonoGame and Beyond
XNA to MonoGame and beyond
Mobile Apps » iOS »
Simon Jackson Updated: 5 Nov 2012
Rating: 5.00/5 ( (1 vote))
.

()
» »
Updated:
Rating: ()
152. AdRotator for Windows Phone Silverlight
          AdRotator for Windows Phone Silverlight V1.2 release With the release of what is likely the last version in the V1 branch of AdRotator for Windows Phone Silverlight I’ve gone some lengths to make sure the documentation and samples are also feature complete.
Mobile Apps » Windows Phone 7 »
Simon Jackson Updated: 24 Oct 2012
Rating: ( (No votes))
153. Windows 8 License Checker / Tester / Thingy
Windows 8 license checker
Simon Jackson Updated: 24 Oct 2012
Rating: ( (No votes))
154. AdRotator for Windows Phone XNA
AdRotator for Windows Phone XNA
Mobile Apps » Windows Phone 7 »
Simon Jackson Updated: 24 Oct 2012
Rating: ( (No votes))
.

()
» »
Updated:
Rating: ()

Page 8 of 9
1 2 3 4 5 6 7 8 9