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CBufferDC: a simple MFC class for automatic flicker free drawing

, 3 May 2007 CPOL
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A CPaintDC replacement for in OnPaint painting. Simply change CPaintDC dc(this) in CBufferDC dc(this), and you're done

Screenshot - shot.jpg


When working on my HyperLink control I found the need to do flicker free drawing and I thought about creating a simple class which could do so automatically, with the least amount of code modification possible. So I wrote this little class to accomplish that.

Using the code

Simply replace the declaration of your DC in your OnPaint like so:

From this:

CPaintDC dc(this);

// Your drawing here

To this:

CBufferDC dc(this);

// Your drawing here

And you're done. If you resize the window in the OnPaint after the creation of the CBufferDC, you must remember to call SetBoundsRect with the new client rectangle and with the flags parameter set to DCB_DISABLE if you want to avoid the default behavior of calling this method on a CDC. The reason to use this method and not a custom one is that I wanted my class to be compatible with the CPaintDC one so that someone could simply change the class names to obtain the purpose but could safely return back to the CPaintDC without the need to change his code.


The code provided within the demo (particularly the CBallBouncer class) is only for demonstrative purposes, and is obviously poorly-written and not reusable. But as I said this is only a demo so I wrote it fast to provide a demonstration in which the functionality of the CBufferDC class (that is, avoid flicker) was clear and nothing more.


So, that's all, I think.


This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


About the Author

Elia Sarti
Synved Ltd.
Ireland Ireland

Comments and Discussions

GeneralThis rocks! PinmemberLeslie Sanford1-Oct-07 19:49 
GeneralRe: This rocks! PinmemberGladstone2-Oct-07 2:34 
GeneralEffective & simple PinmvpHans Dietrich4-May-07 0:17 
GeneralRe: Effective & simple PinmemberGladstone4-May-07 1:00 

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