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// Copyright (c) Iuri Apollonio 1998
// Use & modify as you want & need, and leave those 4 lines.
// Strongly based on article "Inplace edit control" of Mario Contestabile and "Editable subitems" of Zafir
// http://www.codeguru.com
//
/////////////////////////////////////////////////////////////////////////////
/****************************************************************************
*
* $Date: 10/14/99 12:41p $
* $Revision: 3 $
* $Archive: /CodeJock/Include/GfxGroupEdit.h $
*
* $History: GfxGroupEdit.h $
*
* ***************** Version 3 *****************
* User: Kirk Stowell Date: 10/14/99 Time: 12:41p
* Updated in $/CodeJock/Include
* Added source control history to file header.
*
***************************************************************************/
/////////////////////////////////////////////////////////////////////////////
#ifndef __GFXGROUPEDIT_H__
#define __GFXGROUPEDIT_H__
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// GfxGroupEdit.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CGfxGroupEdit window
class _CJX_EXT_CLASS CGfxGroupEdit : public CEdit
{
// Construction
public:
CGfxGroupEdit();
// Attributes
public:
BOOL bEscapeKey;
CString text;
WPARAM msgSend;
bool bNoDown;
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CGfxGroupEdit)
public:
virtual BOOL PreTranslateMessage(MSG* pMsg);
protected:
virtual void PostNcDestroy();
//}}AFX_VIRTUAL
// Implementation
public:
int iIndex;
virtual ~CGfxGroupEdit();
// Generated message map functions
protected:
//{{AFX_MSG(CGfxGroupEdit)
afx_msg void OnKillFocus(CWnd* pNewWnd);
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnChar(UINT nChar, UINT nRepCnt, UINT nFlags);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // __GFXGROUPEDIT_H__
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I haven't always written software for a living. When I graduated from Surrey University in 1989, it was with an Electronic Engineering degree, but unfortunately that never really gave me the opportunity to do anything particularly interesting (with the possible exception of designing
Darth Vader's Codpiece * for the UK Army in 1990).
* Also known as the Standard Army Bootswitch. But that's another story...
Since the opportunity arose to lead a software team developing C++ software for
Avionic Test Systems in 1996, I've not looked back. More recently I've been involved in the development of subsea acoustic navigation systems, digital TV broadcast systems, port security/tracking systems, and most recently software development tools with my own company,
Riverblade Ltd.
One of my personal specialities is IDE plug-in development.
ResOrg was my first attempt at a plug-in, but my day to day work is with
Visual Lint, an interactive code analysis tool environment with works within the Visual Studio and Eclipse IDEs or on build servers.
I love lots of things, but particularly music, photography and anything connected with history or engineering. I
despise ignorant, intolerant and obstructive people - and it shows...I can be a bolshy cow if you wind me up the wrong way...
I'm currently based 15 minutes walk from the beach in Bournemouth on the south coast of England. Since I moved here I've grown to love the place - even if it is full of grockles in Summer!