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#pragma once
// EventChange.h : header file
#include "resource.h"
#include "StateTreeCtrl.h"
/////////////////////////////////////////////////////////////////////////////
// CEventChange dialog
class CEventChange : public CDialog
{
// Construction
public:
BOOL m_bIsAfterDel; // mark whether this dialog is after deleting
CStateTreeCtrl* m_pStateTree;
CEventChange(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CEventChange)
enum { IDD = IDD_EVNT_CHANGE };
CString m_selectedStateName;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CEventChange)
public:
virtual BOOL PreTranslateMessage(MSG* pMsg);
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CEventChange)
virtual void OnOK();
virtual void OnCancel();
virtual BOOL OnInitDialog();
afx_msg void OnDestroy();
afx_msg void OnSelchangeNonDefaultStateBox();
afx_msg BOOL OnHelpInfo(HELPINFO* pHelpInfo);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
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