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// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#if !defined(AFX_STDAFX_H__B00BA50D_E665_4B8B_9828_5A95E8A2B725__INCLUDED_)
#define AFX_STDAFX_H__B00BA50D_E665_4B8B_9828_5A95E8A2B725__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
#include <afxwin.h> // MFC core and standard components
#include <afxext.h> // MFC extensions
#include <afxdisp.h> // MFC Automation classes
#include <afxdtctl.h> // MFC support for Internet Explorer 4 Common Controls
#include <afxmt.h> // MFC Multi-threading support
#ifndef _AFX_NO_AFXCMN_SUPPORT
#include <afxcmn.h> // MFC support for Windows Common Controls
#endif // _AFX_NO_AFXCMN_SUPPORT
#include <comdef.h>
// TECH NOTE: Is there a better (more portable) wau to do this?
#import "c:\program files\Common files\System\ADO\MSADO15.dll" no_namespace rename( "EOF", "A_EOF" ) rename( "LockTypeEnum", "A_LockTypeEnum" ) rename( "DataTypeEnum", "A_DataTypeEnum" ) rename( "FieldAttributeEnum", "A_FieldAttributeEnum" ) rename( "EditModeEnum", "A_EditModeEnum" ) rename( "RecordStatusEnum", "A_RecordStatusEnum" ) rename( "ParameterDirectionEnum", "A_ParameterDirectionEnum" )
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__B00BA50D_E665_4B8B_9828_5A95E8A2B725__INCLUDED_)
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