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RCF - Interprocess Communication for C++

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A server/client IPC framework, using the C++ preprocessor as an IDL compiler.
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<a class="el" href="dir_G_3A_2FDevelopment_2Fbuild_2Fscripts_2Fwin_2FBuildRcf2_5FOutput_2FRCF_2D0_2E4_2Finclude_2F.html">include</a>&nbsp;&raquo&nbsp;<a class="el" href="dir_G_3A_2FDevelopment_2Fbuild_2Fscripts_2Fwin_2FBuildRcf2_5FOutput_2FRCF_2D0_2E4_2Finclude_2FRCF_2F.html">RCF</a></div>
<h1>ObjectFactoryService.hpp</h1><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 
<a name="l00002"></a>00002 <span class="comment">//*****************************************************************************</span>
<a name="l00003"></a>00003 <span class="comment">// RCF - Remote Call Framework</span>
<a name="l00004"></a>00004 <span class="comment">// Copyright (c) 2005. All rights reserved.</span>
<a name="l00005"></a>00005 <span class="comment">// Developed by Jarl Lindrud.</span>
<a name="l00006"></a>00006 <span class="comment">// Contact: jlindrud@hotmail.com .</span>
<a name="l00007"></a>00007 <span class="comment">//*****************************************************************************</span>
<a name="l00008"></a>00008 
<a name="l00009"></a>00009 <span class="preprocessor">#ifndef INCLUDE_RCF_OBJECTFACTORYSERVICE_HPP</span>
<a name="l00010"></a>00010 <span class="preprocessor"></span><span class="preprocessor">#define INCLUDE_RCF_OBJECTFACTORYSERVICE_HPP</span>
<a name="l00011"></a>00011 <span class="preprocessor"></span>
<a name="l00012"></a>00012 <span class="preprocessor">#include &lt;map&gt;</span>
<a name="l00013"></a>00013 <span class="preprocessor">#include &lt;string&gt;</span>
<a name="l00014"></a>00014 <span class="preprocessor">#include &lt;vector&gt;</span>
<a name="l00015"></a>00015 
<a name="l00016"></a>00016 <span class="preprocessor">#include &lt;boost/shared_ptr.hpp&gt;</span>
<a name="l00017"></a>00017 <span class="preprocessor">#include &lt;boost/utility.hpp&gt;</span>
<a name="l00018"></a>00018 
<a name="l00019"></a>00019 <span class="preprocessor">#include &lt;RCF/GetInterfaceName.hpp&gt;</span>
<a name="l00020"></a>00020 <span class="preprocessor">#include &lt;RCF/Service.hpp&gt;</span>
<a name="l00021"></a>00021 <span class="preprocessor">#include &lt;RCF/StubFactory.hpp&gt;</span>
<a name="l00022"></a>00022 <span class="preprocessor">#include &lt;RCF/ThreadLibrary.hpp&gt;</span>
<a name="l00023"></a>00023 <span class="preprocessor">#include &lt;RCF/Token.hpp&gt;</span>
<a name="l00024"></a>00024 
<a name="l00025"></a>00025 <span class="keyword">namespace </span>RCF {
<a name="l00026"></a>00026 
<a name="l00027"></a>00027     <span class="keyword">class </span>RcfServer;
<a name="l00028"></a>00028     <span class="keyword">class </span>StubEntry;
<a name="l00029"></a>00029     <span class="keyword">class </span>I_StubFactory;
<a name="l00030"></a>00030     <span class="keyword">class </span>I_RcfClient;
<a name="l00031"></a>00031     <span class="keyword">class </span>Token;
<a name="l00032"></a>00032 
<a name="l00033"></a>00033     <span class="keyword">typedef</span> boost::shared_ptr&lt;StubEntry&gt; StubEntryPtr;
<a name="l00034"></a>00034     <span class="keyword">typedef</span> boost::shared_ptr&lt;I_StubFactory&gt; StubFactoryPtr;
<a name="l00035"></a>00035 
<a name="l00038"></a><a class="code" href="class_r_c_f_1_1_object_factory_service.html">00038</a>     <span class="keyword">class </span><a class="code" href="class_r_c_f_1_1_object_factory_service.html">ObjectFactoryService</a> : 
<a name="l00039"></a>00039         <span class="keyword">public</span> <a class="code" href="class_r_c_f_1_1_i___service.html">I_Service</a>, 
<a name="l00040"></a>00040         <span class="keyword">public</span> I_StubEntryLookupProvider,
<a name="l00041"></a>00041         boost::noncopyable
<a name="l00042"></a>00042     {
<a name="l00043"></a>00043     <span class="keyword">public</span>:
<a name="l00044"></a>00044 
<a name="l00048"></a>00048         <a class="code" href="class_r_c_f_1_1_object_factory_service.html#2884e30e431e831e45b6f13f1f1ff36f">ObjectFactoryService</a>(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> numberOfTokens, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> objectTimeoutS);
<a name="l00049"></a>00049 
<a name="l00054"></a>00054         <span class="keywordtype">bool</span> <a class="code" href="class_r_c_f_1_1_object_factory_service.html#d62769aca8a45cd37dbc922db5c55fe5">createObject</a>(<span class="keyword">const</span> std::string &amp;objectName, Token &amp;token);
<a name="l00055"></a>00055 
<a name="l00059"></a>00059         <span class="keyword">template</span>&lt;<span class="keyword">typename</span> InterfaceT, <span class="keyword">typename</span> ImplementationT&gt; 
<a name="l00060"></a>00060         <span class="keywordtype">bool</span> <a class="code" href="class_r_c_f_1_1_object_factory_service.html#c95bcd8e321d39a6b3442a4f652f6960">bind</a>(std::string name = <span class="stringliteral">""</span>);
<a name="l00061"></a>00061 
<a name="l00062"></a>00062     <span class="keyword">private</span>:
<a name="l00063"></a>00063         StubEntryPtr getStubEntryPtr(<span class="keyword">const</span> Token &amp;token);
<a name="l00064"></a>00064         <span class="keywordtype">void</span> onServiceAdded(<a class="code" href="class_r_c_f_1_1_rcf_server.html">RcfServer</a> &amp;server);
<a name="l00065"></a>00065         <span class="keywordtype">void</span> onServiceRemoved(<a class="code" href="class_r_c_f_1_1_rcf_server.html">RcfServer</a> &amp;server);
<a name="l00066"></a>00066         <span class="comment">//void wakeCleanup();</span>
<a name="l00067"></a>00067         <span class="keywordtype">void</span> stopCleanup();
<a name="l00068"></a>00068         <span class="keywordtype">bool</span> cycleCleanup(<span class="keywordtype">int</span> timeoutMs, <span class="keyword">const</span> <span class="keyword">volatile</span> <span class="keywordtype">bool</span> &amp;stopFlag);
<a name="l00069"></a>00069         <span class="keywordtype">bool</span> insertStubFactory(<span class="keyword">const</span> std::string &amp;objectName, <span class="keyword">const</span> std::string &amp;desc, boost::shared_ptr&lt;I_StubFactory&gt; factory);
<a name="l00070"></a>00070         <span class="keywordtype">bool</span> removeStubFactory(<span class="keyword">const</span> std::string &amp;objectName);
<a name="l00071"></a>00071         boost::shared_ptr&lt;I_StubFactory&gt; getStubFactory(<span class="keyword">const</span> std::string &amp;objectName);
<a name="l00072"></a>00072         <span class="keywordtype">void</span> cleanupStubMap(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> timeoutS);
<a name="l00073"></a>00073         <span class="keywordtype">void</span> allocateStubMap();
<a name="l00074"></a>00074 
<a name="l00075"></a>00075         <span class="keyword">class </span>TokenFactory : boost::noncopyable
<a name="l00076"></a>00076         {
<a name="l00077"></a>00077         <span class="keyword">public</span>:
<a name="l00078"></a>00078             TokenFactory(<span class="keywordtype">int</span> tokenCount);
<a name="l00079"></a>00079             <span class="keywordtype">bool</span> requestToken(Token &amp;token);
<a name="l00080"></a>00080             <span class="keywordtype">void</span> returnToken(<span class="keyword">const</span> Token &amp;token);
<a name="l00081"></a>00081             <span class="keyword">const</span> std::vector&lt;Token&gt; &amp;getTokenSpace();
<a name="l00082"></a>00082             <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> getAvailableTokenCount();
<a name="l00083"></a>00083 
<a name="l00084"></a>00084         <span class="keyword">private</span>:
<a name="l00085"></a>00085             std::vector&lt;Token&gt; mTokenSpace;
<a name="l00086"></a>00086             std::vector&lt;Token&gt; mAvailableTokens;
<a name="l00087"></a>00087             ReadWriteMutex mMutex;
<a name="l00088"></a>00088         };
<a name="l00089"></a>00089 
<a name="l00090"></a>00090         <span class="comment">// internally synchronized</span>
<a name="l00091"></a>00091         TokenFactory mTokenFactory;
<a name="l00092"></a>00092 
<a name="l00093"></a>00093         <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> mClientStubTimeoutS;
<a name="l00094"></a>00094         Mutex mCleanupThresholdMutex;
<a name="l00095"></a>00095         Condition mCleanupThresholdCondition;
<a name="l00096"></a>00096         
<a name="l00097"></a>00097         <span class="keyword">typedef</span> std::map&lt;std::string, StubFactoryPtr&gt; StubFactoryMap;
<a name="l00098"></a>00098         <span class="keyword">typedef</span> std::map&lt;Token, StubEntryPtr&gt; StubMap;
<a name="l00099"></a>00099         StubMap mStubMap; <span class="comment">// preallocated and synchronized per element</span>
<a name="l00100"></a>00100 
<a name="l00101"></a>00101         ReadWriteMutex mStubFactoryMapMutex;
<a name="l00102"></a>00102         StubFactoryMap mStubFactoryMap;
<a name="l00103"></a>00103 
<a name="l00104"></a>00104         <span class="keyword">volatile</span> <span class="keywordtype">bool</span> mStopFlag;
<a name="l00105"></a>00105     };
<a name="l00106"></a>00106 
<a name="l00107"></a>00107     <span class="keyword">typedef</span> boost::shared_ptr&lt;ObjectFactoryService&gt; ObjectFactoryServicePtr;
<a name="l00108"></a>00108 
<a name="l00109"></a>00109     <span class="keywordtype">bool</span> createRemoteObjectNamed(<a class="code" href="class_r_c_f_1_1_i___rcf_client.html">I_RcfClient</a> &amp;rcfClient, std::string objectName);
<a name="l00110"></a>00110 
<a name="l00111"></a>00111     <span class="keyword">template</span>&lt;<span class="keyword">typename</span> Interface&gt;
<a name="l00112"></a>00112     <span class="keyword">inline</span> <span class="keywordtype">bool</span> createRemoteObject(<a class="code" href="class_r_c_f_1_1_i___rcf_client.html">I_RcfClient</a> &amp;rcfClient, std::string objectName = <span class="stringliteral">""</span>)
<a name="l00113"></a>00113     {
<a name="l00114"></a>00114         <span class="keywordflow">if</span> (objectName == <span class="stringliteral">""</span>)
<a name="l00115"></a>00115         {
<a name="l00116"></a>00116             objectName = getInterfaceName&lt;Interface&gt;();
<a name="l00117"></a>00117         }
<a name="l00118"></a>00118         <span class="keywordflow">return</span> createRemoteObjectNamed(rcfClient, objectName);
<a name="l00119"></a>00119     }
<a name="l00120"></a>00120 
<a name="l00121"></a>00121     <span class="keyword">template</span>&lt;<span class="keyword">typename</span> InterfaceT, <span class="keyword">typename</span> ImplementationT&gt; 
<a name="l00122"></a><a class="code" href="class_r_c_f_1_1_object_factory_service.html#c95bcd8e321d39a6b3442a4f652f6960">00122</a>     <span class="keyword">inline</span> <span class="keywordtype">bool</span> <a class="code" href="class_r_c_f_1_1_object_factory_service.html#c95bcd8e321d39a6b3442a4f652f6960">ObjectFactoryService::bind</a>(std::string name_)
<a name="l00123"></a>00123     {
<a name="l00124"></a>00124         <span class="keyword">const</span> std::string &amp;name = (name_ == <span class="stringliteral">""</span>) ? getInterfaceName&lt;InterfaceT&gt;() : name_;
<a name="l00125"></a>00125         boost::shared_ptr&lt;I_StubFactory&gt; stubFactoryPtr( <span class="keyword">new</span> RCF::StubFactory&lt;ImplementationT, InterfaceT&gt;() );
<a name="l00126"></a>00126         std::string desc; <span class="comment">// TODO</span>
<a name="l00127"></a>00127         <span class="keywordflow">return</span> insertStubFactory(name, desc, stubFactoryPtr);
<a name="l00128"></a>00128     }
<a name="l00129"></a>00129 
<a name="l00130"></a>00130 } <span class="comment">// namespace RCF</span>
<a name="l00131"></a>00131 
<a name="l00132"></a>00132 <span class="preprocessor">#endif // ! INCLUDE_RCF_OBJECTFACTORYSERVICE_HPP</span>
</pre></div><hr size="1"><address style="align: right;"><small>Generated on Tue Sep 19 19:02:37 2006 for RCF by&nbsp;
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Australia Australia
Software developer, from Sweden and now living in Canberra, Australia, working on distributed C++ applications. When he is not programming, Jarl enjoys skiing and playing table tennis. He derives immense satisfaction from referring to himself in third person.

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