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FreeType on OpenGL ES (iPhone)

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24 Nov 2010CPOL4 min read 86.8K   3K   27  
Faster, smarter and better looking fonts rendered with OpenGL ES
/***************************************************************************/
/*                                                                         */
/*  afglobal.h                                                             */
/*                                                                         */
/*    Auto-fitter routines to compute global hinting values                */
/*    (specification).                                                     */
/*                                                                         */
/*  Copyright 2003, 2004, 2005, 2007, 2009 by                              */
/*  David Turner, Robert Wilhelm, and Werner Lemberg.                      */
/*                                                                         */
/*  This file is part of the FreeType project, and may only be used,       */
/*  modified, and distributed under the terms of the FreeType project      */
/*  license, LICENSE.TXT.  By continuing to use, modify, or distribute     */
/*  this file you indicate that you have read the license and              */
/*  understand and accept it fully.                                        */
/*                                                                         */
/***************************************************************************/


#ifndef __AF_GLOBAL_H__
#define __AF_GLOBAL_H__


#include "aftypes.h"


FT_BEGIN_HEADER


  /************************************************************************/
  /************************************************************************/
  /*****                                                              *****/
  /*****                  F A C E   G L O B A L S                     *****/
  /*****                                                              *****/
  /************************************************************************/
  /************************************************************************/


  /*
   *  model the global hints data for a given face, decomposed into
   *  script-specific items
   */
  typedef struct AF_FaceGlobalsRec_*   AF_FaceGlobals;


  FT_LOCAL( FT_Error )
  af_face_globals_new( FT_Face          face,
                       AF_FaceGlobals  *aglobals );

  FT_LOCAL( FT_Error )
  af_face_globals_get_metrics( AF_FaceGlobals     globals,
                               FT_UInt            gindex,
                               FT_UInt            options,
                               AF_ScriptMetrics  *ametrics );

  FT_LOCAL( void )
  af_face_globals_free( AF_FaceGlobals  globals );

  FT_LOCAL_DEF( FT_Bool )
  af_face_globals_is_digit( AF_FaceGlobals  globals,
                            FT_UInt         gindex );

  /* */


FT_END_HEADER

#endif /* __AF_GLOBALS_H__ */


/* END */

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer Astronautz
Spain Spain
After working in the software industry for many years, I've started my own games company that specialises in strategy games for mobile platforms.

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