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// MainWnd.h: interface for the CMainWnd class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(MAINWND_H_INCLUDED)
#define MAINWND_H_INCLUDED
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
/////////////////////////////////////////////////////////////////////////////
// CMainWnd
// Encapsulates the main window
//
class CMainWnd
{
public:
CMainWnd();
virtual ~CMainWnd();
HWND m_hWnd;
$$IF(opengl)
HGLRC m_hRC; // Handle to RC
$$IF(sample)
GLfloat m_fAngle; // Rotation angle of the cube
$$ENDIF
void DrawScene();
void KillScene();
void InitScene();
void Tick(BOOL &bRedrawScene);
$$IF(fps)
void UpdateFPS();
$$ENDIF
$$ENDIF
};
#endif // !defined(MAINWND_H_INCLUDED)
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