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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Diagnostics;
using System.ServiceProcess;
using System.Text;
namespace KeyManager
{
public partial class Service1 : ServiceBase
{
public Service1()
{
InitializeComponent();
}
protected override void OnStart(string[] args)
{
// TODO: Add code here to start your service.
}
protected override void OnStop()
{
// TODO: Add code here to perform any tear-down necessary to stop your service.
}
public byte[] GetSessionKey(int keyId, string publicKey)
{
}
public int CreateSessionKey(string publicKey)
{
}
}
}
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