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A WTL class for developping OpenGL programs using WTL

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1 Oct 20012 min read 103.9K   3.3K   32  
A class to develop OpenGL programs which can be easily plugged into your WTL programs
//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by CUBE.RC
//


#define IDD_ABOUTBOX				100
#define IDR_MAINFRAME				128
//#define IDR_CUBETYPE			129

// Next default values for new objects
// 
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE	201
#define _APS_NEXT_CONTROL_VALUE		1000
#define _APS_NEXT_SYMED_VALUE		101
#define _APS_NEXT_COMMAND_VALUE		32772
#endif
#endif

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