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Using screensavers inside the Windows Media Player

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15 Jul 2011CPOL1 min read 108K   3.1K   53  
Wrapping a screensaver inside a WMP visualization plug-in.
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
	ProjectType="Visual C++"
	Version="8.00"
	Name="SheepWMP"
	ProjectGUID="{ADA2B7FB-6BC2-4C8A-90DA-ED86B0403BE1}"
	RootNamespace="SheepWMP"
	>
	<Platforms>
		<Platform
			Name="Win32"
		/>
	</Platforms>
	<ToolFiles>
	</ToolFiles>
	<Configurations>
		<Configuration
			Name="Debug|Win32"
			OutputDirectory="$(SolutionDir)$(ConfigurationName)"
			IntermediateDirectory="$(ConfigurationName)"
			ConfigurationType="2"
			UseOfATL="1"
			CharacterSet="2"
			>
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				Name="VCPreBuildEventTool"
				CommandLine=""
			/>
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				Name="VCCustomBuildTool"
			/>
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				Name="VCXMLDataGeneratorTool"
			/>
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				Name="VCWebServiceProxyGeneratorTool"
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				Name="VCMIDLTool"
			/>
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				Name="VCCLCompilerTool"
				Optimization="0"
				PreprocessorDefinitions="WIN32;_WINDOWS;_USRDLL"
				MinimalRebuild="true"
				BasicRuntimeChecks="3"
				RuntimeLibrary="3"
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				WarningLevel="3"
				Detect64BitPortabilityProblems="true"
				DebugInformationFormat="4"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"
				AdditionalIncludeDirectories="$(IntDir)"
			/>
			<Tool
				Name="VCPreLinkEventTool"
			/>
			<Tool
				Name="VCLinkerTool"
				RegisterOutput="true"
				LinkDLL="true"
				ModuleDefinitionFile="SheepWMP.def"
				GenerateDebugInformation="true"
				SubSystem="2"
				BaseAddress="254803968"
				TargetMachine="1"
			/>
			<Tool
				Name="VCALinkTool"
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			<Tool
				Name="VCManifestTool"
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			<Tool
				Name="VCXDCMakeTool"
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				Name="VCBscMakeTool"
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			<Tool
				Name="VCFxCopTool"
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				Name="VCAppVerifierTool"
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			<Tool
				Name="VCWebDeploymentTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
			/>
		</Configuration>
		<Configuration
			Name="Release|Win32"
			OutputDirectory="$(SolutionDir)$(ConfigurationName)"
			IntermediateDirectory="$(ConfigurationName)"
			ConfigurationType="2"
			UseOfATL="1"
			CharacterSet="2"
			WholeProgramOptimization="1"
			>
			<Tool
				Name="VCPreBuildEventTool"
			/>
			<Tool
				Name="VCCustomBuildTool"
				CommandLine="&quot;c:\program files\istool\istool&quot; -compile c:\dev\sheepwmp\setup.iss&#x0D;&#x0A;"
				Outputs="c:\dev\sheepwmp\production\sheepwmp.exe"
			/>
			<Tool
				Name="VCXMLDataGeneratorTool"
			/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"
			/>
			<Tool
				Name="VCMIDLTool"
			/>
			<Tool
				Name="VCCLCompilerTool"
				PreprocessorDefinitions="WIN32;_WINDOWS;_USRDLL"
				RuntimeLibrary="2"
				UsePrecompiledHeader="2"
				WarningLevel="3"
				Detect64BitPortabilityProblems="true"
				DebugInformationFormat="3"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"
				AdditionalIncludeDirectories="$(IntDir)"
			/>
			<Tool
				Name="VCPreLinkEventTool"
			/>
			<Tool
				Name="VCLinkerTool"
				RegisterOutput="true"
				LinkDLL="true"
				ModuleDefinitionFile="SheepWMP.def"
				GenerateDebugInformation="true"
				SubSystem="2"
				OptimizeReferences="2"
				EnableCOMDATFolding="2"
				BaseAddress="254803968"
				TargetMachine="1"
			/>
			<Tool
				Name="VCALinkTool"
			/>
			<Tool
				Name="VCManifestTool"
			/>
			<Tool
				Name="VCXDCMakeTool"
			/>
			<Tool
				Name="VCBscMakeTool"
			/>
			<Tool
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCAppVerifierTool"
			/>
			<Tool
				Name="VCWebDeploymentTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
			/>
		</Configuration>
	</Configurations>
	<References>
	</References>
	<Files>
		<Filter
			Name="Source Files"
			Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
			UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
			>
			<File
				RelativePath=".\SheepWMP.cpp"
				>
			</File>
			<File
				RelativePath=".\SheepWMP.def"
				>
			</File>
			<File
				RelativePath=".\SheepWMP.idl"
				>
			</File>
			<File
				RelativePath=".\SheepWMPdll.cpp"
				>
			</File>
			<File
				RelativePath=".\StdAfx.cpp"
				>
				<FileConfiguration
					Name="Debug|Win32"
					>
					<Tool
						Name="VCCLCompilerTool"
						UsePrecompiledHeader="1"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Release|Win32"
					>
					<Tool
						Name="VCCLCompilerTool"
						UsePrecompiledHeader="1"
					/>
				</FileConfiguration>
			</File>
		</Filter>
		<Filter
			Name="Header Files"
			Filter="h;hpp;hxx;hm;inl;inc;xsd"
			UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
			>
			<File
				RelativePath=".\effects.h"
				>
			</File>
			<File
				RelativePath=".\resource.h"
				>
			</File>
			<File
				RelativePath=".\SheepWMP.h"
				>
			</File>
			<File
				RelativePath=".\StdAfx.h"
				>
			</File>
			<File
				RelativePath=".\wmp.h"
				>
			</File>
			<File
				RelativePath=".\wmpplug.h"
				>
			</File>
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			Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
			UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
			>
			<File
				RelativePath=".\SheepWMP.rc"
				>
			</File>
			<File
				RelativePath=".\SheepWMP.rgs"
				>
			</File>
		</Filter>
	</Files>
	<Globals>
	</Globals>
</VisualStudioProject>

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Web Developer
Australia Australia
Developing windows applications for over 15 years now starting on Win 3.1 with Object Oriented Pascal, progressed to C++ and OWL, in 1996 switch to MFC and never looked back, now focusing on .NET/Mono.

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