Click here to Skip to main content
15,886,110 members
Articles / Multimedia / OpenGL

Interactive Water Effect Multitouch

Rate me:
Please Sign up or sign in to vote.
4.60/5 (10 votes)
1 Feb 2011CPOL2 min read 38.8K   2.4K   22  
Interactive Water Effect Multitouch with Tuio Library
/*
	oscpack -- Open Sound Control packet manipulation library
	http://www.audiomulch.com/~rossb/oscpack

	Copyright (c) 2004-2005 Ross Bencina <rossb@audiomulch.com>

	Permission is hereby granted, free of charge, to any person obtaining
	a copy of this software and associated documentation files
	(the "Software"), to deal in the Software without restriction,
	including without limitation the rights to use, copy, modify, merge,
	publish, distribute, sublicense, and/or sell copies of the Software,
	and to permit persons to whom the Software is furnished to do so,
	subject to the following conditions:

	The above copyright notice and this permission notice shall be
	included in all copies or substantial portions of the Software.

	Any person wishing to distribute modifications to the Software is
	requested to send the modifications to the original developer so that
	they can be incorporated into the canonical version.

	THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
	EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
	MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
	IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
	ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
	CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
	WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef INCLUDED_OSCTYPES_H
#define INCLUDED_OSCTYPES_H


namespace osc{

// basic types

#if defined(__BORLANDC__) || defined(_MSC_VER)

typedef __int64 int64;
typedef unsigned __int64 uint64;

#else

typedef long long int64;
typedef unsigned long long uint64;

#endif



#ifdef __x86_64__

typedef signed int int32;
typedef unsigned int uint32;

#else

typedef signed long int32;
typedef unsigned long uint32;

#endif



enum TypeTagValues {
    TRUE_TYPE_TAG = 'T',
    FALSE_TYPE_TAG = 'F',
    NIL_TYPE_TAG = 'N',
    INFINITUM_TYPE_TAG = 'I',
    INT32_TYPE_TAG = 'i',
    FLOAT_TYPE_TAG = 'f',
    CHAR_TYPE_TAG = 'c',
    RGBA_COLOR_TYPE_TAG = 'r',
    MIDI_MESSAGE_TYPE_TAG = 'm',
    INT64_TYPE_TAG = 'h',
    TIME_TAG_TYPE_TAG = 't',
    DOUBLE_TYPE_TAG = 'd',
    STRING_TYPE_TAG = 's',
    SYMBOL_TYPE_TAG = 'S',
    BLOB_TYPE_TAG = 'b'
};



// i/o manipulators used for streaming interfaces

struct BundleInitiator{
    explicit BundleInitiator( uint64 timeTag_ ) : timeTag( timeTag_ ) {}
    uint64 timeTag;
};

extern BundleInitiator BeginBundleImmediate;

inline BundleInitiator BeginBundle( uint64 timeTag=1 )
{
    return BundleInitiator(timeTag);
}


struct BundleTerminator{
};

extern BundleTerminator EndBundle;

struct BeginMessage{
    explicit BeginMessage( const char *addressPattern_ ) : addressPattern( addressPattern_ ) {}
    const char *addressPattern;
};

struct MessageTerminator{
};

extern MessageTerminator EndMessage;


// osc specific types. they are defined as structs so they can be used
// as separately identifiable types with the streaming operators.

struct NilType{
};

//extern NilType Nil;

	
struct InfinitumType{
};

extern InfinitumType Infinitum;

struct RgbaColor{
    RgbaColor() {}
    explicit RgbaColor( uint32 value_ ) : value( value_ ) {}
    uint32 value;

    operator uint32() const { return value; }
};


struct MidiMessage{
    MidiMessage() {}
    explicit MidiMessage( uint32 value_ ) : value( value_ ) {}
    uint32 value;

    operator uint32() const { return value; }
};


struct TimeTag{
    TimeTag() {}
    explicit TimeTag( uint64 value_ ) : value( value_ ) {}
    uint64 value;

    operator uint64() const { return value; }
};


struct Symbol{
    Symbol() {}
    explicit Symbol( const char* value_ ) : value( value_ ) {}
    const char* value;

    operator const char *() const { return value; }
};


struct Blob{
    Blob() {}
    explicit Blob( const void* data_, unsigned long size_ )
            : data( data_ ), size( size_ ) {}
    const void* data;
    unsigned long size;
};

} // namespace osc


#endif /* INCLUDED_OSCTYPES_H */

By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.

If a file you wish to view isn't highlighted, and is a text file (not binary), please let us know and we'll add colourisation support for it.

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer (Senior) http://www.cmb-soft.com/
France France
This member has not yet provided a Biography. Assume it's interesting and varied, and probably something to do with programming.

Comments and Discussions