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Articles / High Performance Computing / Parallel Processing

Use of free SocketPro package for creating super client and server applications

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23 Feb 200211 min read 181K   6.3K   59  
A set of socket libraries for writing distributed computing applications over the internet
/* this ALWAYS GENERATED file contains the definitions for the interfaces */


/* File created by MIDL compiler version 5.01.0164 */
/* at Wed Jan 30 13:02:30 2002
 */
/* Compiler settings for D:\SocketPro\Samples\Svr\SafeSocket\SafeSocket.idl:
    Oicf (OptLev=i2), W1, Zp8, env=Win32, ms_ext, c_ext
    error checks: allocation ref bounds_check enum stub_data 
*/
//@@MIDL_FILE_HEADING(  )


/* verify that the <rpcndr.h> version is high enough to compile this file*/
#ifndef __REQUIRED_RPCNDR_H_VERSION__
#define __REQUIRED_RPCNDR_H_VERSION__ 440
#endif

#include "rpc.h"
#include "rpcndr.h"

#ifndef __RPCNDR_H_VERSION__
#error this stub requires an updated version of <rpcndr.h>
#endif // __RPCNDR_H_VERSION__

#ifndef COM_NO_WINDOWS_H
#include "windows.h"
#include "ole2.h"
#endif /*COM_NO_WINDOWS_H*/

#ifndef __SafeSocket_h__
#define __SafeSocket_h__

#ifdef __cplusplus
extern "C"{
#endif 

/* Forward Declarations */ 

#ifndef __ISPassword_FWD_DEFINED__
#define __ISPassword_FWD_DEFINED__
typedef interface ISPassword ISPassword;
#endif 	/* __ISPassword_FWD_DEFINED__ */


#ifndef __SPassword_FWD_DEFINED__
#define __SPassword_FWD_DEFINED__

#ifdef __cplusplus
typedef class SPassword SPassword;
#else
typedef struct SPassword SPassword;
#endif /* __cplusplus */

#endif 	/* __SPassword_FWD_DEFINED__ */


/* header files for imported files */
#include "oaidl.h"
#include "ocidl.h"

void __RPC_FAR * __RPC_USER MIDL_user_allocate(size_t);
void __RPC_USER MIDL_user_free( void __RPC_FAR * ); 

#ifndef __ISPassword_INTERFACE_DEFINED__
#define __ISPassword_INTERFACE_DEFINED__

/* interface ISPassword */
/* [unique][helpstring][dual][uuid][object] */ 


EXTERN_C const IID IID_ISPassword;

#if defined(__cplusplus) && !defined(CINTERFACE)
    
    MIDL_INTERFACE("1D5CA4AD-0E77-11D6-8B94-002078B038BB")
    ISPassword : public IDispatch
    {
    public:
        virtual /* [helpstring][id] */ HRESULT STDMETHODCALLTYPE GetDynamicPassword( 
            /* [retval][out] */ BSTR __RPC_FAR *pbstrPassword) = 0;
        
        virtual /* [helpstring][id] */ HRESULT STDMETHODCALLTYPE GetServerAndPort( 
            /* [out] */ BSTR __RPC_FAR *pbstrHost,
            /* [out] */ long __RPC_FAR *plPort) = 0;
        
    };
    
#else 	/* C style interface */

    typedef struct ISPasswordVtbl
    {
        BEGIN_INTERFACE
        
        HRESULT ( STDMETHODCALLTYPE __RPC_FAR *QueryInterface )( 
            ISPassword __RPC_FAR * This,
            /* [in] */ REFIID riid,
            /* [iid_is][out] */ void __RPC_FAR *__RPC_FAR *ppvObject);
        
        ULONG ( STDMETHODCALLTYPE __RPC_FAR *AddRef )( 
            ISPassword __RPC_FAR * This);
        
        ULONG ( STDMETHODCALLTYPE __RPC_FAR *Release )( 
            ISPassword __RPC_FAR * This);
        
        HRESULT ( STDMETHODCALLTYPE __RPC_FAR *GetTypeInfoCount )( 
            ISPassword __RPC_FAR * This,
            /* [out] */ UINT __RPC_FAR *pctinfo);
        
        HRESULT ( STDMETHODCALLTYPE __RPC_FAR *GetTypeInfo )( 
            ISPassword __RPC_FAR * This,
            /* [in] */ UINT iTInfo,
            /* [in] */ LCID lcid,
            /* [out] */ ITypeInfo __RPC_FAR *__RPC_FAR *ppTInfo);
        
        HRESULT ( STDMETHODCALLTYPE __RPC_FAR *GetIDsOfNames )( 
            ISPassword __RPC_FAR * This,
            /* [in] */ REFIID riid,
            /* [size_is][in] */ LPOLESTR __RPC_FAR *rgszNames,
            /* [in] */ UINT cNames,
            /* [in] */ LCID lcid,
            /* [size_is][out] */ DISPID __RPC_FAR *rgDispId);
        
        /* [local] */ HRESULT ( STDMETHODCALLTYPE __RPC_FAR *Invoke )( 
            ISPassword __RPC_FAR * This,
            /* [in] */ DISPID dispIdMember,
            /* [in] */ REFIID riid,
            /* [in] */ LCID lcid,
            /* [in] */ WORD wFlags,
            /* [out][in] */ DISPPARAMS __RPC_FAR *pDispParams,
            /* [out] */ VARIANT __RPC_FAR *pVarResult,
            /* [out] */ EXCEPINFO __RPC_FAR *pExcepInfo,
            /* [out] */ UINT __RPC_FAR *puArgErr);
        
        /* [helpstring][id] */ HRESULT ( STDMETHODCALLTYPE __RPC_FAR *GetDynamicPassword )( 
            ISPassword __RPC_FAR * This,
            /* [retval][out] */ BSTR __RPC_FAR *pbstrPassword);
        
        /* [helpstring][id] */ HRESULT ( STDMETHODCALLTYPE __RPC_FAR *GetServerAndPort )( 
            ISPassword __RPC_FAR * This,
            /* [out] */ BSTR __RPC_FAR *pbstrHost,
            /* [out] */ long __RPC_FAR *plPort);
        
        END_INTERFACE
    } ISPasswordVtbl;

    interface ISPassword
    {
        CONST_VTBL struct ISPasswordVtbl __RPC_FAR *lpVtbl;
    };

    

#ifdef COBJMACROS


#define ISPassword_QueryInterface(This,riid,ppvObject)	\
    (This)->lpVtbl -> QueryInterface(This,riid,ppvObject)

#define ISPassword_AddRef(This)	\
    (This)->lpVtbl -> AddRef(This)

#define ISPassword_Release(This)	\
    (This)->lpVtbl -> Release(This)


#define ISPassword_GetTypeInfoCount(This,pctinfo)	\
    (This)->lpVtbl -> GetTypeInfoCount(This,pctinfo)

#define ISPassword_GetTypeInfo(This,iTInfo,lcid,ppTInfo)	\
    (This)->lpVtbl -> GetTypeInfo(This,iTInfo,lcid,ppTInfo)

#define ISPassword_GetIDsOfNames(This,riid,rgszNames,cNames,lcid,rgDispId)	\
    (This)->lpVtbl -> GetIDsOfNames(This,riid,rgszNames,cNames,lcid,rgDispId)

#define ISPassword_Invoke(This,dispIdMember,riid,lcid,wFlags,pDispParams,pVarResult,pExcepInfo,puArgErr)	\
    (This)->lpVtbl -> Invoke(This,dispIdMember,riid,lcid,wFlags,pDispParams,pVarResult,pExcepInfo,puArgErr)


#define ISPassword_GetDynamicPassword(This,pbstrPassword)	\
    (This)->lpVtbl -> GetDynamicPassword(This,pbstrPassword)

#define ISPassword_GetServerAndPort(This,pbstrHost,plPort)	\
    (This)->lpVtbl -> GetServerAndPort(This,pbstrHost,plPort)

#endif /* COBJMACROS */


#endif 	/* C style interface */



/* [helpstring][id] */ HRESULT STDMETHODCALLTYPE ISPassword_GetDynamicPassword_Proxy( 
    ISPassword __RPC_FAR * This,
    /* [retval][out] */ BSTR __RPC_FAR *pbstrPassword);


void __RPC_STUB ISPassword_GetDynamicPassword_Stub(
    IRpcStubBuffer *This,
    IRpcChannelBuffer *_pRpcChannelBuffer,
    PRPC_MESSAGE _pRpcMessage,
    DWORD *_pdwStubPhase);


/* [helpstring][id] */ HRESULT STDMETHODCALLTYPE ISPassword_GetServerAndPort_Proxy( 
    ISPassword __RPC_FAR * This,
    /* [out] */ BSTR __RPC_FAR *pbstrHost,
    /* [out] */ long __RPC_FAR *plPort);


void __RPC_STUB ISPassword_GetServerAndPort_Stub(
    IRpcStubBuffer *This,
    IRpcChannelBuffer *_pRpcChannelBuffer,
    PRPC_MESSAGE _pRpcMessage,
    DWORD *_pdwStubPhase);



#endif 	/* __ISPassword_INTERFACE_DEFINED__ */



#ifndef __SAFESOCKETLib_LIBRARY_DEFINED__
#define __SAFESOCKETLib_LIBRARY_DEFINED__

/* library SAFESOCKETLib */
/* [helpstring][version][uuid] */ 


EXTERN_C const IID LIBID_SAFESOCKETLib;

EXTERN_C const CLSID CLSID_SPassword;

#ifdef __cplusplus

class DECLSPEC_UUID("1D5CA4AE-0E77-11D6-8B94-002078B038BB")
SPassword;
#endif
#endif /* __SAFESOCKETLib_LIBRARY_DEFINED__ */

/* Additional Prototypes for ALL interfaces */

unsigned long             __RPC_USER  BSTR_UserSize(     unsigned long __RPC_FAR *, unsigned long            , BSTR __RPC_FAR * ); 
unsigned char __RPC_FAR * __RPC_USER  BSTR_UserMarshal(  unsigned long __RPC_FAR *, unsigned char __RPC_FAR *, BSTR __RPC_FAR * ); 
unsigned char __RPC_FAR * __RPC_USER  BSTR_UserUnmarshal(unsigned long __RPC_FAR *, unsigned char __RPC_FAR *, BSTR __RPC_FAR * ); 
void                      __RPC_USER  BSTR_UserFree(     unsigned long __RPC_FAR *, BSTR __RPC_FAR * ); 

/* end of Additional Prototypes */

#ifdef __cplusplus
}
#endif

#endif

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Written By
Software Developer (Senior)
United States United States
Yuancai (Charlie) Ye, an experienced C/C++ software engineer, lives in Atlanta, Georgia. He is an expert at continuous inline request/result batching, real-time stream processing, asynchronous data transferring and parallel computation for the best communication throughput and latency. He has been working at SocketPro (https://github.com/udaparts/socketpro) for more than fifteen years.

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