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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:2.0.50727.42
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace WindowsApplication2 {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class LocalResource {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal LocalResource() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("WindowsApplication2.LocalResource", typeof(LocalResource).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to &Abort.
/// </summary>
internal static string Abort {
get {
return ResourceManager.GetString("Abort", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to &Cancel.
/// </summary>
internal static string Cancel {
get {
return ResourceManager.GetString("Cancel", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to &Ignore.
/// </summary>
internal static string Ignore {
get {
return ResourceManager.GetString("Ignore", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to &No.
/// </summary>
internal static string No {
get {
return ResourceManager.GetString("No", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to &OK.
/// </summary>
internal static string OK {
get {
return ResourceManager.GetString("OK", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to &Retry.
/// </summary>
internal static string Retry {
get {
return ResourceManager.GetString("Retry", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to This is a message test....
/// </summary>
internal static string ThisIsATest {
get {
return ResourceManager.GetString("ThisIsATest", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to &Yes.
/// </summary>
internal static string Yes {
get {
return ResourceManager.GetString("Yes", resourceCulture);
}
}
}
}
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