Click here to Skip to main content
15,887,485 members
Articles / Programming Languages / C#

A simple Binary Search Tree written in C#

Rate me:
Please Sign up or sign in to vote.
4.82/5 (43 votes)
18 Aug 2008BSD8 min read 563.3K   18.3K   151  
A simple Binary Search Tree written in C# that can be used to store and retrieve large amounts of data quickly.
<VisualStudioProject>
    <CSHARP
        ProjectType = "Local"
        ProductVersion = "7.10.3077"
        SchemaVersion = "2.0"
        ProjectGuid = "{B75FA392-6E8E-47E0-8606-DC844E462C0D}"
    >
        <Build>
            <Settings
                ApplicationIcon = ""
                AssemblyKeyContainerName = ""
                AssemblyName = "BinaryTree"
                AssemblyOriginatorKeyFile = ""
                DefaultClientScript = "JScript"
                DefaultHTMLPageLayout = "Grid"
                DefaultTargetSchema = "IE50"
                DelaySign = "false"
                OutputType = "Library"
                PreBuildEvent = ""
                PostBuildEvent = ""
                RootNamespace = "BinaryTree"
                RunPostBuildEvent = "OnBuildSuccess"
                StartupObject = ""
            >
                <Config
                    Name = "Debug"
                    AllowUnsafeBlocks = "false"
                    BaseAddress = "285212672"
                    CheckForOverflowUnderflow = "false"
                    ConfigurationOverrideFile = ""
                    DefineConstants = "DEBUG;TRACE"
                    DocumentationFile = ""
                    DebugSymbols = "true"
                    FileAlignment = "4096"
                    IncrementalBuild = "true"
                    NoStdLib = "false"
                    NoWarn = ""
                    Optimize = "false"
                    OutputPath = "bin\Debug\"
                    RegisterForComInterop = "false"
                    RemoveIntegerChecks = "false"
                    TreatWarningsAsErrors = "false"
                    WarningLevel = "4"
                />
                <Config
                    Name = "Release"
                    AllowUnsafeBlocks = "false"
                    BaseAddress = "285212672"
                    CheckForOverflowUnderflow = "false"
                    ConfigurationOverrideFile = ""
                    DefineConstants = "TRACE"
                    DocumentationFile = ""
                    DebugSymbols = "false"
                    FileAlignment = "4096"
                    IncrementalBuild = "false"
                    NoStdLib = "false"
                    NoWarn = ""
                    Optimize = "true"
                    OutputPath = "bin\Release\"
                    RegisterForComInterop = "false"
                    RemoveIntegerChecks = "false"
                    TreatWarningsAsErrors = "false"
                    WarningLevel = "4"
                />
            </Settings>
            <References>
                <Reference
                    Name = "System"
                    AssemblyName = "System"
                    HintPath = "..\..\..\..\..\..\WINNT\Microsoft.NET\Framework\v1.0.3705\System.dll"
                />
                <Reference
                    Name = "System.Data"
                    AssemblyName = "System.Data"
                    HintPath = "..\..\..\..\..\..\WINNT\Microsoft.NET\Framework\v1.0.3705\System.Data.dll"
                />
                <Reference
                    Name = "System.XML"
                    AssemblyName = "System.Xml"
                    HintPath = "..\..\..\..\..\..\WINNT\Microsoft.NET\Framework\v1.0.3705\System.XML.dll"
                />
            </References>
        </Build>
        <Files>
            <Include>
                <File
                    RelPath = "AssemblyInfo.cs"
                    SubType = "Code"
                    BuildAction = "Compile"
                />
                <File
                    RelPath = "binaryTree.cs"
                    SubType = "Code"
                    BuildAction = "Compile"
                />
            </Include>
        </Files>
    </CSHARP>
</VisualStudioProject>

By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.

If a file you wish to view isn't highlighted, and is a text file (not binary), please let us know and we'll add colourisation support for it.

License

This article, along with any associated source code and files, is licensed under The BSD License


Written By
Researcher
United States United States
This member has not yet provided a Biography. Assume it's interesting and varied, and probably something to do with programming.

Comments and Discussions