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using System;
using System.Collections;
using System.Text;
namespace Scintilla
{
/// <summary>
/// Expresses a position within the Editor by Line # of Column Offset.
/// Use ScintillaControl.LineColumnFromPosition and
/// ScintillaControl.PositionFromLineColumn to converto to/from a Position
/// (absolute position within the editor)
/// </summary>
public struct LineColumn
{
public int Line;
public int Column;
public LineColumn(int line, int column)
{
Line = line;
Column = column;
}
}
}
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