Click here to Skip to main content
15,888,610 members
Articles / Programming Languages / C#

Irony - .NET Compiler Construction Kit

Rate me:
Please Sign up or sign in to vote.
4.97/5 (86 votes)
4 Jan 2008MIT19 min read 294.6K   3.2K   201  
Introduction to Irony - a new technology of parser/compiler construction for .NET.
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <ProductVersion>8.0.50727</ProductVersion>
    <SchemaVersion>2.0</SchemaVersion>
    <ProjectGuid>{AE1C04A8-B03D-4144-98E9-BF66C50265E7}</ProjectGuid>
    <OutputType>WinExe</OutputType>
    <AppDesignerFolder>Properties</AppDesignerFolder>
    <RootNamespace>Irony.GrammarExplorer</RootNamespace>
    <AssemblyName>Irony.GrammarExplorer</AssemblyName>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
    <OutputPath>bin\Debug\</OutputPath>
    <DefineConstants>DEBUG;TRACE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
    <DebugType>pdbonly</DebugType>
    <Optimize>true</Optimize>
    <OutputPath>bin\Release\</OutputPath>
    <DefineConstants>TRACE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
  </PropertyGroup>
  <ItemGroup>
    <Reference Include="System" />
    <Reference Include="System.Data" />
    <Reference Include="System.Deployment" />
    <Reference Include="System.Drawing" />
    <Reference Include="System.Windows.Forms" />
    <Reference Include="System.Xml" />
  </ItemGroup>
  <ItemGroup>
    <Compile Include="fmGrammarExplorer.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="fmGrammarExplorer.Designer.cs">
      <DependentUpon>fmGrammarExplorer.cs</DependentUpon>
    </Compile>
    <Compile Include="Program.cs" />
    <Compile Include="Properties\AssemblyInfo.cs" />
    <EmbeddedResource Include="fmGrammarExplorer.resx">
      <DependentUpon>fmGrammarExplorer.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="Properties\Resources.resx">
      <Generator>ResXFileCodeGenerator</Generator>
      <LastGenOutput>Resources.Designer.cs</LastGenOutput>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="fmShowException.resx">
      <SubType>Designer</SubType>
      <DependentUpon>fmShowException.cs</DependentUpon>
    </EmbeddedResource>
    <Compile Include="Properties\Resources.Designer.cs">
      <AutoGen>True</AutoGen>
      <DependentUpon>Resources.resx</DependentUpon>
      <DesignTime>True</DesignTime>
    </Compile>
    <None Include="app.config" />
    <None Include="Properties\Settings.settings">
      <Generator>SettingsSingleFileGenerator</Generator>
      <LastGenOutput>Settings.Designer.cs</LastGenOutput>
    </None>
    <Compile Include="Properties\Settings.Designer.cs">
      <AutoGen>True</AutoGen>
      <DependentUpon>Settings.settings</DependentUpon>
      <DesignTimeSharedInput>True</DesignTimeSharedInput>
    </Compile>
    <Compile Include="fmShowException.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="fmShowException.Designer.cs">
      <DependentUpon>fmShowException.cs</DependentUpon>
    </Compile>
  </ItemGroup>
  <ItemGroup>
    <ProjectReference Include="..\Irony.Samples\020.Irony.Samples.csproj">
      <Project>{AD263C0B-99D3-40A9-9DBF-9086CC524A0B}</Project>
      <Name>020.Irony.Samples</Name>
    </ProjectReference>
    <ProjectReference Include="..\Irony\010.Irony.csproj">
      <Project>{D81F5C91-D7DB-46E5-BC99-49488FB6814C}</Project>
      <Name>010.Irony</Name>
    </ProjectReference>
  </ItemGroup>
  <ItemGroup>
    <Content Include="License.txt" />
  </ItemGroup>
  <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
       Other similar extension points exist, see Microsoft.Common.targets.
  <Target Name="BeforeBuild">
  </Target>
  <Target Name="AfterBuild">
  </Target>
  -->
</Project>

By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.

If a file you wish to view isn't highlighted, and is a text file (not binary), please let us know and we'll add colourisation support for it.

License

This article, along with any associated source code and files, is licensed under The MIT License


Written By
Software Developer (Senior) Microsoft
United States United States
25 years of professional experience. .NET/c#, databases, security.
Currently Senior Security Engineer, Cloud Security, Microsoft

Comments and Discussions