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Drawing with DirectDraw & GDI

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24 May 2002 300.3K   13.8K   68  
Drawing Graphics fast with DirectDraw than with GDI
// xImageFIL.h: interface for the CxImageFIL class.
//
//////////////////////////////////////////////////////////////////////

#if !defined(AFX_XIMAGEFIL_H__27809AD8_D4A2_4453_A55F_2EF663FA9DC2__INCLUDED_)
#define AFX_XIMAGEFIL_H__27809AD8_D4A2_4453_A55F_2EF663FA9DC2__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "xImage.h"

#define CHANNELHEAD	5
typedef struct RAWDATAHEADER{
	int ChannelNumber;
	int ViewNumber;
	int SliceThick;
	int XrayKV;
	int XraymA;
	int ScanSpeed;
	int null[58];
}*LPRAWDATAHEADER;//256bytes

class CxImageFIL : public CxImage  
{
public:
	int* m_pData;
	int m_nHeight;
	int m_nWidth;
	RAWDATAHEADER m_header;
	bool SaveFile(const char * imageFileName);
	bool ReadFile(const char * imageFileName);
	CxImageFIL();
	virtual ~CxImageFIL();

};

#endif // !defined(AFX_XIMAGEFIL_H__27809AD8_D4A2_4453_A55F_2EF663FA9DC2__INCLUDED_)

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