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// ServerShutdown.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "ServerShutdown.h"
#include "ServerShutdownDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CServerShutdownApp
BEGIN_MESSAGE_MAP(CServerShutdownApp, CWinApp)
//{{AFX_MSG_MAP(CServerShutdownApp)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG
ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CServerShutdownApp construction
CServerShutdownApp::CServerShutdownApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CServerShutdownApp object
CServerShutdownApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CServerShutdownApp initialization
BOOL CServerShutdownApp::InitInstance()
{
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
CServerShutdownDlg dlg;
m_pMainWnd = &dlg;
int nResponse = dlg.DoModal();
if (nResponse == IDOK)
{
// TODO: Place code here to handle when the dialog is
// dismissed with OK
}
else if (nResponse == IDCANCEL)
{
// TODO: Place code here to handle when the dialog is
// dismissed with Cancel
}
// Since the dialog has been closed, return FALSE so that we exit the
// application, rather than start the application's message pump.
return FALSE;
}
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Len has been programming for over 30 years, having first started with a
Sinclair ZX-80. Now he runs his own consulting company,
JetByte Limited and has a technical blog
here.
JetByte provides contract programming and consultancy services. We can provide experience in COM, Corba, C++, Windows NT and UNIX. Our speciality is the design and implementation of systems but we are happy to work with you throughout the entire project life-cycle. We are happy to quote for fixed price work, or, if required, can work for an hourly rate.
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