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// BitmapDialogDlg.cpp : implementation file
//
#include "stdafx.h"
#include "BitmapDialog.h"
#include "BitmapDialogDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CBitmapDialogDlg dialog
CBitmapDialogDlg::CBitmapDialogDlg(CWnd* pParent /*=NULL*/)
: CBDialog(CBitmapDialogDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CBitmapDialogDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CBitmapDialogDlg::DoDataExchange(CDataExchange* pDX)
{
CBDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CBitmapDialogDlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CBitmapDialogDlg, CBDialog)
//{{AFX_MSG_MAP(CBitmapDialogDlg)
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BUTTON1, OnTile)
ON_BN_CLICKED(IDC_BUTTON2, OnCenter)
ON_BN_CLICKED(IDC_BUTTON3, OnStretch)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CBitmapDialogDlg message handlers
BOOL CBitmapDialogDlg::OnInitDialog()
{
CBDialog::OnInitDialog();
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
SetBitmapStyle(StyleTile);
SetBitmap(IDB_BITMAP1);
return TRUE; // return TRUE unless you set the focus to a control
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CBitmapDialogDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CBDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CBitmapDialogDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CBitmapDialogDlg::OnTile()
{
SetBitmapStyle(StyleTile);
Invalidate();
}
void CBitmapDialogDlg::OnCenter()
{
SetBitmapStyle(StyleCenter);
Invalidate();
}
void CBitmapDialogDlg::OnStretch()
{
SetBitmapStyle(StyleStretch);
Invalidate();
}
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Nish Nishant is a technology enthusiast from Columbus, Ohio. He has over 20 years of software industry experience in various roles including Chief Technology Officer, Senior Solution Architect, Lead Software Architect, Principal Software Engineer, and Engineering/Architecture Team Leader. Nish is a 14-time recipient of the Microsoft Visual C++ MVP Award.
Nish authored C++/CLI in Action for Manning Publications in 2005, and co-authored Extending MFC Applications with the .NET Framework for Addison Wesley in 2003. In addition, he has over 140 published technology articles on CodeProject.com and another 250+ blog articles on his WordPress blog. Nish is experienced in technology leadership, solution architecture, software architecture, cloud development (AWS and Azure), REST services, software engineering best practices, CI/CD, mentoring, and directing all stages of software development.
Nish's Technology Blog :
voidnish.wordpress.com