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//
// VMime library (http://www.vmime.org)
// Copyright (C) 2002-2013 Vincent Richard <vincent@vmime.org>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 3 of
// the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
//
// Linking this library statically or dynamically with other modules is making
// a combined work based on this library. Thus, the terms and conditions of
// the GNU General Public License cover the whole combination.
//
#ifndef VMIME_UTILITY_PROGRESSLISTENER_HPP_INCLUDED
#define VMIME_UTILITY_PROGRESSLISTENER_HPP_INCLUDED
#include "../vmime/config.hpp"
namespace vmime {
namespace utility {
/** An interface to implement if you want to be notified
* of a state of progress by some objects.
*/
class VMIME_EXPORT progressListener
{
protected:
virtual ~progressListener() { }
public:
/** Allow the caller object to cancel the current operation.
*
* @warning WARNING: this is implementation-dependent: cancelling
* may not be supported by the notifier object.
*
* @return true to cancel the operation, false otherwise
*/
virtual bool cancel() const = 0;
/** Called at the beginning of the operation.
*
* @param predictedTotal predicted amount of units (this has
* no concrete meaning: these are not bytes, nor percentage...)
*/
virtual void start(const long predictedTotal) = 0;
/** Called during the operation (can be called several times).
*
* @param current current position
* @param currentTotal adjusted total amount of units
*/
virtual void progress(const long current, const long currentTotal) = 0;
/** Called at the end of the operation.
*
* @param total final total amount of units
*/
virtual void stop(const long total) = 0;
};
/** A progress listener used when total size is known by the
* receiver, but not by the notifier.
*/
class progressListenerSizeAdapter : public progressListener
{
public:
/** Construct a new progressListenerSizeAdapter object.
*
* @param list wrapped progress listener (can be NULL)
* @param total predicted total
*/
progressListenerSizeAdapter(progressListener* list, const long total);
bool cancel() const;
void start(const long predictedTotal);
void progress(const long current, const long currentTotal);
void stop(const long total);
private:
progressListener* m_wrapped;
long m_total;
};
} // utility
} // vmime
#endif // VMIME_UTILITY_PROGRESSLISTENER_HPP_INCLUDED
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Chris Maunder is the co-founder of
CodeProject and
ContentLab.com, and has been a prominent figure in the software development community for nearly 30 years. Hailing from Australia, Chris has a background in Mathematics, Astrophysics, Environmental Engineering and Defence Research. His programming endeavours span everything from FORTRAN on Super Computers, C++/MFC on Windows, through to to high-load .NET web applications and Python AI applications on everything from macOS to a Raspberry Pi. Chris is a full-stack developer who is as comfortable with SQL as he is with CSS.
In the late 1990s, he and his business partner David Cunningham recognized the need for a platform that would facilitate knowledge-sharing among developers, leading to the establishment of CodeProject.com in 1999. Chris's expertise in programming and his passion for fostering a collaborative environment have played a pivotal role in the success of CodeProject.com. Over the years, the website has grown into a vibrant community where programmers worldwide can connect, exchange ideas, and find solutions to coding challenges. Chris is a prolific contributor to the developer community through his articles and tutorials, and his latest passion project,
CodeProject.AI.
In addition to his work with CodeProject.com, Chris co-founded ContentLab and DeveloperMedia, two projects focussed on helping companies make their Software Projects a success. Chris's roles included Product Development, Content Creation, Client Satisfaction and Systems Automation.