// ----------------------------------------------------------------------- // Copyright (c) Microsoft Corporation. All rights reserved. // ----------------------------------------------------------------------- using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading; namespace Microsoft.Internal { internal struct ReadLock : IDisposable { private readonly Lock _lock; private int _isDisposed; public ReadLock(Lock @lock) { this._isDisposed = 0; this._lock = @lock; this._lock.EnterReadLock(); } public void Dispose() { if (Interlocked.CompareExchange(ref this._isDisposed, 1, 0) == 0) { this._lock.ExitReadLock(); } } } }
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