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Towards Cleaner Code, A C# Asynchronous Helper

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1 Oct 2008CPOL6 min read 73.6K   402   125  
An asynchronous helper class in C# that adds flexibility and greatly reduces the code required to invoke and track an async task
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;

// General Information about an assembly is controlled through the following 
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Async")]
[assembly: AssemblyDescription("An Async Helper Class")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("CodeToast")]
[assembly: AssemblyProduct("N/A")]
[assembly: AssemblyCopyright("Copyright © CodeToast 2008")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]

// Setting ComVisible to false makes the types in this assembly not visible 
// to COM components.  If you need to access a type in this assembly from 
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]

// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("d70f6725-8555-44e6-bc31-3ca7ac4a5f82")]

// Version information for an assembly consists of the following four values:
//
//      Major Version
//      Minor Version 
//      Build Number
//      Revision
//
// You can specify all the values or you can default the Revision and Build Numbers 
// by using the '*' as shown below:
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Architect CodeToast.com
United States United States
Nicholas is the Chief Developer at SAM Systems, a software company that specializes in video surveillance, compression, and streaming. We have a full surveillance and compression platform for Windows, with SDK: www.samipvideo.com.

Nick is especially interested in high-performance, multi-threaded/parallel code, video processing, cross-platform development, and GUI design. He maintains a blog about software development and business at www.codetoast.com - check there for more detail on articles posted here, and other musings about the technology world.

I also play guitar, collect toasters and dead hard drives, and apparently like writing overly formal bio's in the third person.

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