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Crossing the bridge between Ghostscript and GDI+

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1 Dec 20027 min read 353.6K   3.2K   73  
A C++ wrapper for the Ghostscript DLL that enables to render PS directly to GDI+ Bitmap
// GDIpStatic.cpp : implementation file
//

#include "stdafx.h"
#include "GhostTutorial.h"
#include "GDIpStatic.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CGDIpStatic

CGDIpStatic::CGDIpStatic()
:m_pImage(NULL)
{
}

CGDIpStatic::~CGDIpStatic()
{
}


BEGIN_MESSAGE_MAP(CGDIpStatic, CStatic)
	//{{AFX_MSG_MAP(CGDIpStatic)
	ON_WM_PAINT()
	ON_WM_ERASEBKGND()
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CGDIpStatic message handlers

void CGDIpStatic::OnPaint() 
{
	using namespace Gdiplus;

	CPaintDC dc(this); // device context for painting

	if (!m_pImage)
		return;

	// getting rect of static
	RECT rect;
	GetClientRect(&rect);
		
	REAL height=__min( m_pImage->GetHeight(), (REAL)(rect.bottom-rect.top));

	REAL ratio = m_pImage->GetWidth()/(REAL)m_pImage->GetHeight();
	REAL width=height*ratio;

	// blitting...
	Graphics graphics(dc.GetSafeHdc());
	graphics.DrawImage( m_pImage, (REAL)rect.left, (REAL)rect.top, width, height);
}

BOOL CGDIpStatic::OnEraseBkgnd(CDC* pDC) 
{
	return TRUE;
}

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Written By
Engineer
United States United States
Jonathan de Halleux is Civil Engineer in Applied Mathematics. He finished his PhD in 2004 in the rainy country of Belgium. After 2 years in the Common Language Runtime (i.e. .net), he is now working at Microsoft Research on Pex (http://research.microsoft.com/pex).

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