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Basic Curves And Surfaces Modeler

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18 Apr 2012CPOL3 min read 247.5K   16.4K   117  
A basic demo of modeling curves and surfaces in OpenGL.
// ListNodeOfCPoint3D.cpp: implementation of the CListNodeOfCPoint3D class.
//
//////////////////////////////////////////////////////////////////////

#include "stdafx.h"

#include "ListNodeOfCPoint3D.h"
#include "MMath.h"

//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////

CListNodeOfCPoint3D::CListNodeOfCPoint3D( const CPoint3D& P) : data(P), nextPtr(0)
{

}

CListNodeOfCPoint3D::~CListNodeOfCPoint3D()
{

}

CPoint3D CListNodeOfCPoint3D::GetData() const
{
	return data;
}

bool CListNodeOfCPoint3D::operator==(CListNodeOfCPoint3D& rhs)
{
	if(*this==rhs)
		return true;
	return false;
}

bool CListNodeOfCPoint3D::operator!=(CListNodeOfCPoint3D& rhs)
{
	return !(*this==rhs);
}

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Product Manager Mahindra & Mahindra
India India
Sharjith is a Mechanical Engineer with strong passion for Automobiles, Aircrafts and Software development.

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