I have created a Canvas Control Library with all the common controls and advanced ones like TreeView, which due to the nature of canvas, allow for great control over the graphical presentation of the controls and their item contents. In this article, I cover all the controls included in the library.
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/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.epic.canvascontrollibrary;
import java.util.ArrayList;
import java.util.List;
/**
*
* @author Gilgamesh
*/
public class CCLStackedBarGraphProps
{
public String CanvasID;
public String WindowID;
public String X;
public String Y;
public String Width;
public String Height;
public List<Object> Data;
public String MaxValue;
public String NumMarksY;
public String Title;
public String TitleColor;
public String TitleHeight;
public String TitleFontString;
public String BarWidth;
public String GapBetweenBarSets;
public String H;
public String AxisLabelsColor;
public String AxisLabelsHeight;
public String AxisLabelsFontString;
public List<Object> BarLabelsWithBoundingBoxes;
public String BarClickFunction;
public String AlreadyUnregisteredAnimation;
public String MarginLeft;
public Object Tag;
public String TabStopIndex;
CCLStackedBarGraphProps()
{
BarLabelsWithBoundingBoxes = new ArrayList<Object>();
}
}
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I have been coding since 1983ish in a variety of languages. I originally started as a game programmer and then switched to business programming from 1990. I still program games.